ModernUO/Projects/Scripts/Items/Weapons/Axes/Axe.cs
2019-12-30 12:16:35 -08:00

44 lines
No EOL
1.2 KiB
C#

namespace Server.Items
{
[Flippable(0xF49, 0xF4a)]
public class Axe : BaseAxe
{
[Constructible]
public Axe() : base(0xF49) => Weight = 4.0;
public Axe(Serial serial) : base(serial)
{
}
public override WeaponAbility PrimaryAbility => WeaponAbility.CrushingBlow;
public override WeaponAbility SecondaryAbility => WeaponAbility.Dismount;
public override int AosStrengthReq => 35;
public override int AosMinDamage => 14;
public override int AosMaxDamage => 16;
public override int AosSpeed => 37;
public override float MlSpeed => 3.00f;
public override int OldStrengthReq => 35;
public override int OldMinDamage => 6;
public override int OldMaxDamage => 33;
public override int OldSpeed => 37;
public override int InitMinHits => 31;
public override int InitMaxHits => 110;
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}