ModernUO/Projects/Scripts/Items/Weapons/Axes/LargeBattleAxe.cs
2019-12-30 12:16:35 -08:00

44 lines
No EOL
1.2 KiB
C#

namespace Server.Items
{
[Flippable(0x13FB, 0x13FA)]
public class LargeBattleAxe : BaseAxe
{
[Constructible]
public LargeBattleAxe() : base(0x13FB) => Weight = 6.0;
public LargeBattleAxe(Serial serial) : base(serial)
{
}
public override WeaponAbility PrimaryAbility => WeaponAbility.WhirlwindAttack;
public override WeaponAbility SecondaryAbility => WeaponAbility.BleedAttack;
public override int AosStrengthReq => 80;
public override int AosMinDamage => 16;
public override int AosMaxDamage => 17;
public override int AosSpeed => 29;
public override float MlSpeed => 3.75f;
public override int OldStrengthReq => 40;
public override int OldMinDamage => 6;
public override int OldMaxDamage => 38;
public override int OldSpeed => 30;
public override int InitMinHits => 31;
public override int InitMaxHits => 70;
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}