* Makes EnsureDirectory properly work for relative and absolute paths * Adds a `PathUtility.GetFullPath` which returns full paths for relative paths to `Core.BaseDirectory`. If the path is absolute, it will return as-is. * Moves EnsureDirectory to `PathUtility`. So `ScriptsHandler.EnsureDirectory` and `AssemblyHandler.EnsureDirectory` are now `PathUtility.EnsureDirectory` * Fixes crash guard so that it copies accounts properly. * Changes world save and auto archive to use a random folder name inside of the temp folder. |
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|---|---|---|
| .. | ||
| EntityIndex.cs | ||
| EntityPersistence.cs | ||
| EntityTypeIndex.cs | ||
| IIndexInfo.cs | ||
| World.cs | ||
| WorldEvents.cs | ||