ModernUO/Projects/UOContent/Items/Weapons
Bohica 2b80286d2e
fix: Fixes arrow animations by using 0xC7 when possible. (#2343)
### Summary

This is a partial fix for servers that enable 0xC7 and clients that support 0xC7. A proper fix should be made on ClassicUO.
2026-03-05 23:23:20 -08:00
..
Abilities chore: Use var everywhere (#2294) 2025-12-27 16:47:28 -08:00
Artifacts fix: Adds back razor/assistuo negotiations (#1089) 2022-06-25 01:47:45 -07:00
Axes fix: Optimizes items to use default weights. (Part 4) (#2243) 2025-07-24 23:29:29 -07:00
Knives fix: Optimizes items to use default weights. (Part 4) (#2243) 2025-07-24 23:29:29 -07:00
Maces fix: Optimizes items to use default weights. (Part 4) (#2243) 2025-07-24 23:29:29 -07:00
ML Weapons fix: Optimizes items to use default weights. (Part 4) (#2243) 2025-07-24 23:29:29 -07:00
PoleArms
Ranged fix: Fixes arrow animations by using 0xC7 when possible. (#2343) 2026-03-05 23:23:20 -08:00
SE Weapons fix: Optimizes items to use default weights. (Part 4) (#2243) 2025-07-24 23:29:29 -07:00
SpearsAndForks fix: Optimizes items to use default weights. (Part 4) (#2243) 2025-07-24 23:29:29 -07:00
Staves fix: Optimizes items to use default weights. (Part 4) (#2243) 2025-07-24 23:29:29 -07:00
Swords
Throwing chore: Use var everywhere (#2294) 2025-12-27 16:47:28 -08:00
Wooden fix: Updates serialization to use v2.0 (#998) 2022-04-17 08:02:15 -07:00
BaseMeleeWeapon.cs
BaseWeapon.cs fix: Fixes serializing EngravedText (#2296) 2025-12-28 02:44:49 -08:00
Fists.cs feat: Adds new decay system and SkipSerialization (#2311) 2026-01-08 11:43:51 -08:00
HitLower.cs
SlayerEntry.cs
SlayerGroup.cs
SlayerName.cs
WeaponEnums.cs