* Adds save flag support (see `ElvenGlasses` for an example) * Updates AOSAttributes so they are code genned * Fixes embedded object support by adding an `IRawSerializable` * Fixes various inconsistencies in serializing with codegen
336 lines
9.4 KiB
C#
336 lines
9.4 KiB
C#
using System.Collections.Generic;
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using Server.Multis;
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namespace Server.Items
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{
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[Serializable(2, false)]
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public abstract partial class BaseAddonContainer : BaseContainer, IChoppable, IAddon
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{
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[SerializableField(0, setter: "private")]
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private List<AddonContainerComponent> _components;
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private CraftResource _resource;
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public BaseAddonContainer(int itemID) : base(itemID)
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{
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AddonComponent.ApplyLightTo(this);
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_components = new List<AddonContainerComponent>();
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}
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public override bool DisplayWeight => false;
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[Hue, CommandProperty(AccessLevel.GameMaster)]
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public override int Hue
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{
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get => base.Hue;
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set
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{
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if (base.Hue != value)
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{
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base.Hue = value;
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if (!Deleted && ShareHue && Components != null)
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{
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foreach (var c in Components)
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{
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c.Hue = value;
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}
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}
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}
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}
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}
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[SerializableField(1)]
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[CommandProperty(AccessLevel.GameMaster)]
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public CraftResource Resource
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{
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get => _resource;
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set
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{
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if (_resource != value)
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{
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_resource = value;
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Hue = CraftResources.GetHue(_resource);
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InvalidateProperties();
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this.MarkDirty();
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}
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}
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}
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public virtual bool RetainDeedHue => false;
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public virtual bool NeedsWall => false;
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public virtual bool ShareHue => true;
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public virtual Point3D WallPosition => Point3D.Zero;
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public virtual BaseAddonContainerDeed Deed => null;
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Item IAddon.Deed => Deed;
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public bool CouldFit(IPoint3D p, Map map)
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{
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BaseHouse house = null;
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return CouldFit(p, map, null, ref house) == AddonFitResult.Valid;
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}
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public virtual void OnChop(Mobile from)
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{
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var house = BaseHouse.FindHouseAt(this);
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if (house?.IsOwner(from) == true)
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{
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if (!IsSecure)
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{
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Effects.PlaySound(GetWorldLocation(), Map, 0x3B3);
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from.SendLocalizedMessage(500461); // You destroy the item.
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var hue = 0;
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if (RetainDeedHue)
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{
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for (var i = 0; hue == 0 && i < Components.Count; ++i)
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{
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var c = Components[i];
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if (c.Hue != 0)
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{
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hue = c.Hue;
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}
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}
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}
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DropItemsToGround();
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Delete();
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house.Addons.Remove(this);
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var deed = Deed;
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if (deed != null)
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{
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deed.Resource = Resource;
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if (RetainDeedHue)
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{
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deed.Hue = hue;
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}
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from.AddToBackpack(deed);
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}
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}
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else
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{
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from.SendLocalizedMessage(1074870); // This item must be unlocked/unsecured before re-deeding it.
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}
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}
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}
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public override void OnLocationChange(Point3D oldLoc)
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{
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base.OnLocationChange(oldLoc);
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if (Deleted)
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{
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return;
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}
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foreach (var c in Components)
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{
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c.Location = new Point3D(X + c.Offset.X, Y + c.Offset.Y, Z + c.Offset.Z);
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}
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}
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public override void OnMapChange()
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{
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base.OnMapChange();
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if (Deleted)
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{
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return;
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}
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foreach (var c in Components)
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{
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c.Map = Map;
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}
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}
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public override void OnDelete()
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{
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var house = BaseHouse.FindHouseAt(this);
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house?.Addons.Remove(this);
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base.OnDelete();
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}
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public override void GetProperties(ObjectPropertyList list)
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{
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base.GetProperties(list);
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if (!CraftResources.IsStandard(_resource))
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{
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list.Add(CraftResources.GetLocalizationNumber(_resource));
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}
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}
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public override void OnAfterDelete()
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{
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base.OnAfterDelete();
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foreach (var c in Components)
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{
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c.Delete();
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}
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}
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// Handles v0 with old Enum -> Int casting
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private void Deserialize(IGenericReader reader, int version)
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{
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_components = reader.ReadEntityList<AddonContainerComponent>();
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_resource = version == 1 ? reader.ReadEnum<CraftResource>() : (CraftResource)reader.ReadInt();
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}
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[AfterDeserialization]
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private void AfterDeserialization()
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{
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AddonComponent.ApplyLightTo(this);
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}
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public virtual void DropItemsToGround()
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{
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for (var i = Items.Count - 1; i >= 0; i--)
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{
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Items[i].MoveToWorld(Location);
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}
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}
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public void AddComponent(AddonContainerComponent c, int x, int y, int z)
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{
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if (Deleted)
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{
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return;
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}
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this.Add(Components, c);
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c.Addon = this;
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c.Offset = new Point3D(x, y, z);
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c.MoveToWorld(new Point3D(X + x, Y + y, Z + z), Map);
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}
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public AddonFitResult CouldFit(IPoint3D p, Map map, Mobile from, ref BaseHouse house)
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{
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if (Deleted)
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{
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return AddonFitResult.Blocked;
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}
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foreach (var c in Components)
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{
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var p3D = new Point3D(p.X + c.Offset.X, p.Y + c.Offset.Y, p.Z + c.Offset.Z);
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if (!map.CanFit(p3D.X, p3D.Y, p3D.Z, c.ItemData.Height, false, true, c.Z == 0))
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{
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return AddonFitResult.Blocked;
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}
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if (!BaseAddon.CheckHouse(from, p3D, map, c.ItemData.Height, out house))
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{
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return AddonFitResult.NotInHouse;
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}
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if (c.NeedsWall)
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{
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var wall = c.WallPosition;
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if (!BaseAddon.IsWall(p3D.X + wall.X, p3D.Y + wall.Y, p3D.Z + wall.Z, map))
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{
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return AddonFitResult.NoWall;
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}
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}
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}
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var p3 = new Point3D(p.X, p.Y, p.Z);
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if (!map.CanFit(p3.X, p3.Y, p3.Z, ItemData.Height, false, true, Z == 0))
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{
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return AddonFitResult.Blocked;
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}
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if (!BaseAddon.CheckHouse(from, p3, map, ItemData.Height, out house))
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{
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return AddonFitResult.NotInHouse;
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}
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if (NeedsWall)
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{
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var wall = WallPosition;
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if (!BaseAddon.IsWall(p3.X + wall.X, p3.Y + wall.Y, p3.Z + wall.Z, map))
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{
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return AddonFitResult.NoWall;
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}
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}
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if (house != null)
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{
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var doors = house.Doors;
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for (var i = 0; i < doors.Count; ++i)
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{
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var door = doors[i];
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if (door == null)
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{
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continue;
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}
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if (door.Open)
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{
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return AddonFitResult.DoorsNotClosed;
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}
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var doorLoc = door.GetWorldLocation();
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var doorHeight = door.ItemData.CalcHeight;
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int addonHeight;
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foreach (var c in Components)
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{
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var addonLoc = new Point3D(p.X + c.Offset.X, p.Y + c.Offset.Y, p.Z + c.Offset.Z);
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addonHeight = c.ItemData.CalcHeight;
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if (Utility.InRange(doorLoc, addonLoc, 1) &&
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(addonLoc.Z == doorLoc.Z ||
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addonLoc.Z + addonHeight > doorLoc.Z && doorLoc.Z + doorHeight > addonLoc.Z))
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{
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return AddonFitResult.DoorTooClose;
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}
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}
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var addonLo = new Point3D(p.X, p.Y, p.Z);
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addonHeight = ItemData.CalcHeight;
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if (Utility.InRange(doorLoc, addonLo, 1) &&
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(addonLo.Z == doorLoc.Z ||
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addonLo.Z + addonHeight > doorLoc.Z && doorLoc.Z + doorHeight > addonLo.Z))
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{
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return AddonFitResult.DoorTooClose;
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}
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}
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}
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return AddonFitResult.Valid;
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}
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public virtual void OnComponentLoaded(AddonContainerComponent c)
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{
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}
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public virtual void OnComponentUsed(AddonContainerComponent c, Mobile from)
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{
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}
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}
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}
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