..
Abilities
feat(timers): Adds timer pooling, fixes timer related bugs, and changes timer api ( #667 )
2021-08-07 14:33:35 -07:00
Artifacts
Fixes brace style ( #248 )
2020-09-13 21:49:46 -07:00
Axes
Removes literal variables ( #257 )
2020-09-18 18:41:26 -07:00
Knives
Removes literal variables ( #257 )
2020-09-18 18:41:26 -07:00
Maces
feat(timers): Adds timer pooling, fixes timer related bugs, and changes timer api ( #667 )
2021-08-07 14:33:35 -07:00
ML Weapons
Formats UO Content ( #201 )
2020-08-27 18:30:38 -07:00
PoleArms
Removes literal variables ( #257 )
2020-09-18 18:41:26 -07:00
Ranged
feat(timers): Adds timer pooling, fixes timer related bugs, and changes timer api ( #667 )
2021-08-07 14:33:35 -07:00
SE Weapons
Fixes brace style ( #248 )
2020-09-13 21:49:46 -07:00
SpearsAndForks
fix(content): Localizes some messages and cleans up virtues ( #657 )
2021-07-11 23:10:54 -07:00
Staves
feat(champs): Ports Casiopia champions ( #584 )
2021-05-09 00:20:43 -07:00
Swords
Fixes brace style ( #248 )
2020-09-13 21:49:46 -07:00
Wooden
Formats UO Content ( #201 )
2020-08-27 18:30:38 -07:00
BaseMeleeWeapon.cs
Fixes brace style ( #248 )
2020-09-13 21:49:46 -07:00
BaseWeapon.cs
fix(codegen): Fixes various code gen issues. Adds better embedded serialization support ( #688 )
2021-08-17 02:43:52 -07:00
Fists.cs
fix(core): Adds Hashed & Hierarchical Timer Wheel ( #655 )
2021-07-11 22:42:06 -07:00
HitLower.cs
fix(core): Adds Hashed & Hierarchical Timer Wheel ( #655 )
2021-07-11 22:42:06 -07:00
SlayerEntry.cs
Fixes brace style ( #248 )
2020-09-13 21:49:46 -07:00
SlayerGroup.cs
Fixes brace style ( #248 )
2020-09-13 21:49:46 -07:00
SlayerName.cs
Formats UO Content ( #201 )
2020-08-27 18:30:38 -07:00
WeaponEnums.cs
Formats UO Content ( #201 )
2020-08-27 18:30:38 -07:00