Two features ran on every shard out of the box, each polling on its own 60s timer for files most shards never generate, neither ever asked for. Fixing that turned into untangling why they shared a config file — and then into the on-loop cost of the three lists behind them. ## Before / after Measured on the shipped defaults. On-loop numbers are what freezes the world; the tick budget is 8 ms. | | before | after | |---|---:|---:| | Blocklist poll on a shard with no list | every 60s, forever | **none** (opt-in) | | Manual allowlist poll on a shard with no carve-outs | every 60s, forever | **none** (opt-in) | | Promote-guard sweep timer | leaked on `Stop()` | stopped, and only started when hits are reported | | Login allowlist flush, on-loop | O(n) walk + 2 arrays **every 60s**, LOH past ~5,300 entries | reused buffers, **hourly**, zero steady-state allocation | | Auto-denylist, accept path | 9.1 ns/call | **6.1 ns/call** | | Auto-denylist, sustained flood at cap (60k rejected) | 26.7 ms | **9.3 ms** | | Auto-denylist, flood end — **worst single call** | 9.49 ms | **0.05 ms** | | Auto-denylist cap | 65,536 (stranding 9,895 slots) | **324,449** (exact `HashSet` capacity, ~19 MB) | The auto-denylist row that matters is the third: the on-loop stall at flood end drops **190×**, because retiring lapsed holds is now the number expiring rather than the number held. ## Why this design It is built for the shape of attack these shards actually see: **hundreds to a few thousand connections per second**, occasionally tens of thousands, sustained over minutes rather than delivered instantly. Against that shape the cap now covers the whole observed range (50k–250k distinct sources) in memory, and the work of expiring them spreads across the accept calls that were already happening. There is one case this design is *worse* at than the old one: if every held entry lapses within the same millisecond, retiring them costs ~10.7 ms against the old ~8.9 ms, because the ring's random-access set removals lose to a sequential dictionary scan. Reaching it requires an entire flood to arrive inside one millisecond. **A shard absorbing 324,449 connections in a millisecond is finished at the accept path no matter what this list does** — that is the point where the answer is upstream security and scrubbing (an L4 proxy, edge filtering, a bouncer at the kernel), not a data structure in the game loop. We chose the design that fits the attacks we see and degrades honestly past them, rather than over-engineering for one we do not. ## Blocklist — now opt-in `BlocklistFilter.Start` only bailed when `_path == null`, which needs `file` to be empty. The default is `"Configuration/ip-blocklist.txt"`, so on any default install both `Task.Run(PollLoop)` and a recurring `SweepGuard` timer started unconditionally, logging *"Blocklist inert: no list at …; polling every 60s"* and then doing exactly that forever. Adds `"enabled"`, default `false`, using the `_enabled = s.Enabled && <preconditions>` idiom already in `LoginAllowlist` and `AutoDenylist`. **Upgrade is deliberately loud**: a missing key binds to the default, so `LogWhyDisabled()` splits three cases and a shard with a list on disk but no `enabled` key gets a **Warning**, not silence. ## `FileAllowlist` → `ManualAllowlist`, with its own config Moves to `Configuration/ip-allowlist.json` (`enabled` default `false`, `files`, `reloadInterval`) and into `Network/ManualAllowlist/`, mirroring `Network/LoginAllowlist/`. It was never a sub-feature of the blocklist. `ManualAllowlist.Contains` has two callers: | Caller | Could anything else do it? | |---|---| | `BlocklistFilter.Evaluate` | **Yes** — the generator already subtracts these files at generation time | | `BanExemptions.IsExempt` | **No** — sole mechanism for suppressing behavioural ban contributions | The second reaches `BanChannel.IsExempt` with no blocklist in the path. A shard running **no blocklist** still needs this so the admin's own IP isn't auto-banned by rate-limit detection, so a shared flag couldn't express it — the implication is asymmetric. They still work together via a startup warning when the blocklist is on and the allowlist is not. On the name: "File" described the storage. The distinction from `LoginAllowlist` is **provenance** — declared by an operator versus earned by authenticating — and "Manual" matches `BanReasons.Manual`. `allowlistFiles` is removed from `BlocklistSettings` outright; blocklists have not shipped long enough for anyone to have set it. ## Login allowlist flush `Flush()` allocated two arrays sized to the live entry count and copied the whole dictionary into them **on the game loop**, every 60s. `UInt128` is 16 bytes, so past ~5,300 entries that first array was an LOH allocation once a minute, forever. The file write was already off-loop; the walk was not. Static buffers grown geometrically; the writer owns them until it posts completion back through `Core.LoopContext`, so `_writing`/`_dirty` stay loop state (rule #10). Interval → 1 hour against a 90-day TTL. Clean shutdown writes synchronously via `EventSink.Shutdown`; `HandleClosed` skips `InvokeShutdown` when crashed, so the crash path subscribes separately and only writes when it is actually on the loop thread. Also fixes a pre-existing hole where `_dirty` was cleared *before* the write, so a failed write dropped entries despite the comment promising a retry. ## Auto-denylist: expiry ring Reclaiming lapsed holds was O(entries held) — every cap-triggered reclaim during a flood walked the whole dictionary to find the few that expired, and `_warnedFull` suppressed the log, not the work. A hold is **never refreshed** now: the first detection sets the expiry, later ones leave it. That makes insertion order equal to expiry order, so a ring of the same keys is sorted by construction and retiring stops at the first live record. Nothing is lost — the rate limiter runs *ahead* of the connection filters (`NetState.Network.cs`) and reports to the ban channel, so a flooder whose hold lapses is re-held on its next attempt. Because the ring carries the expiry, the membership side only answers "present?", so it is a `HashSet` — measured at **36 B/slot against the dictionary's 52**. `HashSet` and `Dictionary` share `HashHelpers`, so the from-empty capacity progression is identical (36,353 → 75,431 → 156,437 → 324,449 → 672,827) and the cap still lands on one exactly. The ring is parallel `UInt128[]`/`long[]` rather than an array of structs — `UInt128` forces 16-byte alignment, so a packed pair costs 32 bytes where these cost 24, and the drain reads only the `long[]`. Rejected after measuring: splitting the drain into a scan loop plus a removal loop (inside noise — both issue N hash removes, and the pointer math was never the bottleneck), and `Dictionary<UInt128,bool>` with tombstoning instead of removal (10% slower *and* unbounded, which breaks the cap). ## Testing Build clean, 0 warnings. **1,530 tests pass** — 708 UOContent, 822 Server. Tests were reworked rather than patched: the refresh test inverts to `Repeat_detection_does_not_extend_the_hold`, the obsolete sweep-throttle test is deleted along with the throttle, and four were added for the ring — set/ring parity, release-then-re-hold not being retired by the stale record, exact fill of a non-power-of-two cap, and the moved allowlist config's casing contract. The throttle test added mid-PR was verified to fail without its fix before being deleted. One commit is comments only (verified: a diff filtered of `//` lines is empty), removing development narration — a `"(Task 2)"` plan reference, `"matching the per-feature JSON config pattern used by X"` across four loaders, a duplicated threading note — and repointing `Firewall` at `dev-docs/ip-bans-and-allowlists.md` instead of a "ban-channel design doc" that does not exist. Note `Distribution/Configuration/blocklist.json` is gitignored (`.gitignore:14`) and generated from the record defaults on first boot, so the record default *is* the shipped default.
83 lines
3.5 KiB
C#
83 lines
3.5 KiB
C#
/*************************************************************************
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* ModernUO *
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* Copyright 2019-2026 - ModernUO Development Team *
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* Email: hi@modernuo.com *
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* File: ManualAllowlistConfiguration.cs *
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* *
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* This program is free software: you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation, either version 3 of the License, or *
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* (at your option) any later version. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program. If not, see <http://www.gnu.org/licenses/>. *
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*************************************************************************/
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using System;
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using System.IO;
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using System.Text.Json.Serialization;
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using Server.Json;
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namespace Server.Network.Bans;
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/// <summary>
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/// Loads the <see cref="ManualAllowlistSettings"/> from <c>Configuration/ip-allowlist.json</c>. Loaded once;
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/// a missing file writes a template so operators have something to edit.
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/// </summary>
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public static class ManualAllowlistConfiguration
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{
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private const string _path = "Configuration/ip-allowlist.json";
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public static ManualAllowlistSettings Settings { get; private set; }
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public static void Load()
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{
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var path = Path.Join(Core.BaseDirectory, _path);
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if (File.Exists(path))
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{
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Settings = JsonConfig.Deserialize<ManualAllowlistSettings>(path);
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}
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else
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{
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Settings = new ManualAllowlistSettings();
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Save();
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}
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}
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private static void Save()
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{
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JsonConfig.Serialize(Path.Join(Core.BaseDirectory, _path), Settings);
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}
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}
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/// <summary>
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/// Bound configuration for <see cref="ManualAllowlist"/>. Its own file rather than a corner of
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/// <c>blocklist.json</c>: the blocklist is only one of two consumers, and the other
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/// (<see cref="BanExemptions"/>) works on a shard that runs no blocklist at all.
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/// </summary>
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public record ManualAllowlistSettings
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{
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/// <summary>
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/// Whether the shard reads <see cref="Files"/> at all. Off by default: reading them costs a poll for
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/// the whole uptime, which no shard should pay before an operator has written a carve-out.
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/// </summary>
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[JsonPropertyName("enabled")]
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public bool Enabled { get; set; }
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/// <summary>
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/// Addresses that must never be blocked and never escalated, in the blocklist's own format. The same
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/// files <c>tools/Export-IpBlocklist.ps1</c> subtracts at generation time; the shard reads them so an
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/// entry also suppresses ban contributions, which the generator alone cannot do.
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/// </summary>
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/// <remarks>
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/// The filename may contain wildcards, which is how the default picks up a carve-out an admin adds
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/// without anyone editing this file.
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/// </remarks>
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[JsonPropertyName("files")]
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public string[] Files { get; set; } = ["Configuration/ip-allowlist*.txt"];
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/// <summary>How often the files are checked for changes. Reloads only happen when one actually changed.</summary>
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[JsonPropertyName("reloadInterval")]
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public TimeSpan ReloadInterval { get; set; } = TimeSpan.FromSeconds(60);
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}
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