ModernUO/Projects/Server/World
mdodkins 91e37fb8d4
fix: Hair and facial hair "teleporting" when mobile dies several times (#1901)
### Summary

* Added World.NewVirtual for creating virtual serial numbers
* Reserved range 0x7EEEEEEE to 0x7FFFFFFF for virtual serials
* Hair and Facial hair (for mobiles) now use virtual serials instead of FakeSerial() functions
* Consolidated virtual hair to a single `VirtualHairInfo` class.

Corpse hair and facial hair now persists across save/load and hair and facial hair no longer teleport to newest corpse.
2024-08-07 20:10:23 -07:00
..
EntitySpan.cs chore: Updates copyright (#1448) 2023-08-09 09:09:26 -07:00
IGenericSerializable.cs feat: Updates serialization to use MMF (considerable memory savings) (#1841) 2024-06-23 10:51:20 -07:00
World.cs fix: Hair and facial hair "teleporting" when mobile dies several times (#1901) 2024-08-07 20:10:23 -07:00
WorldEvents.cs fix: Cleans up core code (#1187) 2022-10-10 21:47:08 -07:00