- Talisman slayers fixed to account for inheritance. - Added repond slayer vulnerability to Troglodyte. - Added overload for AOS.Damage with chaos damage support. - Corrected order of ML artifact award messages. - MageAI corrected to not meditate when already meditating. - Changed MageAI necro/mage bias to something more sensible. - Changed speed of most named ML mobs. - Skeletal steeds are now bleed immune. - Damage cap of 200 (before resists) added to fire breath attacks. - Damaging aura effect added to BaseCreature. - Necromancy skill added to several undead mobs. - The succubus special drain effect message no longer shows. - Corrected Sir Patrick's drain effect to account for LOS. - Added healing skill to Troglodytes. - Added named ML mobs for the Labyrinth, Painted Caves, Palace of Paroxysmus, Sanctuary and Twisted Weald. - Added changelings. - Disabled auto unequiping of weapons when meditating for nonplayers. - Added cast animations for players in wraith form, lich form and horrific beast. - Fixed Holy Light to account for LOS. - Fixed Animate Dead to account for inheritance. - Fixed Wither friendly fire issue when cast by monsters. |
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|---|---|---|
| .. | ||
| Anatomy.cs | ||
| AnimalLore.cs | ||
| AnimalTaming.cs | ||
| ArmsLore.cs | ||
| Begging.cs | ||
| DetectHidden.cs | ||
| Discordance.cs | ||
| EvalInt.cs | ||
| ForensicEval.cs | ||
| Hiding.cs | ||
| Inscribe.cs | ||
| ItemIdentification.cs | ||
| Meditation.cs | ||
| Peacemaking.cs | ||
| Poisoning.cs | ||
| Provocation.cs | ||
| RemoveTrap.cs | ||
| Snooping.cs | ||
| SpiritSpeak.cs | ||
| Stealing.cs | ||
| Stealth.cs | ||
| TasteID.cs | ||
| Tracking.cs | ||