- Rename "type" -> "$type" (first key, required for STJ polymorphism) in all 109 spawn JSON files (5,612 records). - Convert "homeRange" + "location" -> "spawnBounds" object, dropping homeRange. Runtime keeps reading homeRange so un-migrated/external files still load. - Add BoundsEquivalenceTests (hr=0/1/3/7) validating that the script's toBounds formula produces the same Rectangle3D as the runtime homeRange path. - Add MigratedDataLoadTests loading a real migrated file as List<SpawnerDto> and round-tripping each DTO through ToSpawner(). - Add tools/spawner-json-migrate/migrate.mjs (offline Node script). Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> |
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| .. | ||
| Application | ||
| BuildTool | ||
| Logger | ||
| Server | ||
| Server.Tests | ||
| UOContent | ||
| UOContent.Tests | ||