233 lines
6.4 KiB
C#
233 lines
6.4 KiB
C#
using ModernUO.Serialization;
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using Server.Targeting;
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namespace Server.Items;
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public interface ICommodity /* added IsDeedable prop so expansion-based deedables can determine true/false */
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{
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int DescriptionNumber { get; }
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bool IsDeedable { get; }
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}
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[SerializationGenerator(1, false)]
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public partial class CommodityDeed : Item
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{
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[SerializableField(0, setter: "private")]
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[SerializableFieldAttr("[CommandProperty(AccessLevel.GameMaster)]")]
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public Item _commodity;
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[Constructible]
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public CommodityDeed(Item commodity = null) : base(0x14F0)
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{
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Weight = 1.0;
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Hue = 0x47;
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Commodity = commodity;
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LootType = LootType.Blessed;
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}
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public override int LabelNumber => Commodity == null ? 1047016 : 1047017;
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public bool SetCommodity(Item item)
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{
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InvalidateProperties();
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if (Commodity == null && (item as ICommodity)?.IsDeedable == true)
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{
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Commodity = item;
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Commodity.Internalize();
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InvalidateProperties();
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return true;
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}
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return false;
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}
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private void Deserialize(IGenericReader reader, int version)
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{
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Commodity = reader.ReadEntity<Item>();
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if (Commodity != null)
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{
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Hue = 0x592;
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}
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}
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public override void OnDelete()
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{
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Commodity?.Delete();
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base.OnDelete();
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}
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public override void GetProperties(IPropertyList list)
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{
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base.GetProperties(list);
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if (Commodity is ICommodity ic)
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{
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list.Add(1060658, $"{ic.DescriptionNumber:#}\t{Commodity.Amount}"); // ~1_val~: ~2_val~
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}
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else if (Commodity != null)
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{
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if (Commodity.Name == null)
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{
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list.Add(1060658, $"{Commodity.LabelNumber:#}\t{Commodity.Amount}"); // ~1_val~: ~2_val~
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}
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else
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{
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list.Add(1060658, $"{Commodity.Name}\t{Commodity.Amount}"); // ~1_val~: ~2_val~
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}
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}
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else
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{
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list.Add(1060748); // unfilled
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}
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}
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public override void OnSingleClick(Mobile from)
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{
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base.OnSingleClick(from);
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if (Commodity != null)
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{
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LabelTo(
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from,
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1060658, // ~1_val~: ~2_val~
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Commodity.Name == null
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? $"#{(Commodity as ICommodity)?.DescriptionNumber ?? Commodity.LabelNumber}\t{Commodity.Amount}"
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: $"{Commodity.Name}\t{Commodity.Amount}"
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);
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}
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}
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public override void OnDoubleClick(Mobile from)
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{
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int number;
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var box = from.FindBankNoCreate();
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var cox = CommodityDeedBox.Find(this);
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// Veteran Rewards mods
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if (Commodity != null)
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{
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if (box != null && IsChildOf(box))
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{
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number = 1047031; // The commodity has been redeemed.
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box.DropItem(Commodity);
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Commodity = null;
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Delete();
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}
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else if (cox != null)
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{
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if (cox.IsSecure)
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{
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number = 1047031; // The commodity has been redeemed.
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cox.DropItem(Commodity);
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Commodity = null;
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Delete();
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}
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else
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{
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number = 1080525; // The commodity deed box must be secured before you can use it.
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}
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}
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else
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{
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if (Core.ML)
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{
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number = 1080526; // That must be in your bank box or commodity deed box to use it.
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}
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else
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{
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number = 1047024; // To claim the resources ....
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}
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}
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}
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else if (cox?.IsSecure == false)
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{
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number = 1080525; // The commodity deed box must be secured before you can use it.
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}
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else if ((box == null || !IsChildOf(box)) && cox == null)
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{
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if (Core.ML)
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{
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number = 1080526; // That must be in your bank box or commodity deed box to use it.
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}
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else
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{
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number = 1047026; // That must be in your bank box to use it.
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}
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}
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else
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{
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number = 1047029; // Target the commodity to fill this deed with.
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from.Target = new InternalTarget(this);
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}
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from.SendLocalizedMessage(number);
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}
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private class InternalTarget : Target
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{
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private readonly CommodityDeed m_Deed;
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public InternalTarget(CommodityDeed deed) : base(3, false, TargetFlags.None) => m_Deed = deed;
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protected override void OnTarget(Mobile from, object targeted)
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{
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if (m_Deed.Deleted)
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{
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return;
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}
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int number;
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if (m_Deed.Commodity != null)
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{
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number = 1047028; // The commodity deed has already been filled.
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}
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else if (targeted is Item item)
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{
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var box = from.FindBankNoCreate();
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var cox = CommodityDeedBox.Find(m_Deed);
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// Veteran Rewards mods
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if (box != null && m_Deed.IsChildOf(box) && item.IsChildOf(box) ||
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cox?.IsSecure != true && item.IsChildOf(cox))
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{
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if (m_Deed.SetCommodity(item))
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{
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m_Deed.Hue = 0x592;
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number = 1047030; // The commodity deed has been filled.
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}
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else
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{
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number = 1047027; // That is not a commodity the bankers will fill a commodity deed with.
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}
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}
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else if (Core.ML)
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{
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number = 1080526; // That must be in your bank box or commodity deed box to use it.
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}
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else
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{
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number = 1047026; // That must be in your bank box to use it.
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}
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}
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else
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{
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number = 1047027; // That is not a commodity the bankers will fill a commodity deed with.
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}
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from.SendLocalizedMessage(number);
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}
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}
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}
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