ModernUO/Projects/Server/Server.csproj
Kamron Batman 309fcfeb27
feat(skills): SkillEvents.SkillUsed for cross-assembly subscribers; InternalsVisibleTo ModernSpawner.Tests (#2636)
## Summary

Two small additive changes that an external content assembly (ModernSpawner) needs, as separable commits.

**1. `SkillEvents.SkillUsed`** (`Projects/UOContent/Skills/SkillEvents.cs`, namespace `Server.Misc`): a plain C# event `Action<Mobile, Skill, bool success>` raised once per skill attempt from each of the four `Mobile_SkillCheck*` handlers, with the handler's own result. Attempts the handler resolves without a roll (too difficult, no challenge) raise too, so a grandmaster's trivial success and a guaranteed combat roll are observable. Not raised when the mobile lacks the skill. Each handler keeps its logic in a private core method and raises on the way out, so there is exactly one raise per attempt and `CheckSkill` itself is unchanged.

- **Why a plain event and not a `[GeneratedEvent]`:** generated events are compile-time static dispatch inside the UOContent compilation, so a subscriber in another assembly cannot use `[OnEvent]`. Shape follows `HelpEvents`.
- **Why "used", not "gained":** this is the XmlSpawner skill-trigger semantic (it wrapped the same four handlers and passed their result as `success`; its grammar was `Skill[+/-]` for success-only or failure-only). Gains are already observable through the existing skill-change notification on `Mobile`.
- **Cost:** one delegate null-check per attempt when nothing is subscribed; no boxing, no closure, no allocation. The handlers sit on the combat swing path.
- **Exception contract:** subscriber exceptions propagate, matching `EventSink`/`HelpEvents`; no try/catch by design.

**2. `InternalsVisibleTo("ModernSpawner.Tests")`** on `Server.csproj`, beside the existing `Server.Tests`/`UOContent.Tests` entries, so an external test host can seed `Core._now` the way the engine's own test initializers do. Separable; a public test seam on `Core` would serve the same need without naming a downstream assembly.

## Open question

The payload is the `Skill` object plus a positional `bool`. A `readonly struct` args type passed `in` would leave room to add `chance` or the target later without breaking subscribers. Happy to change before merge.

## Test plan

- [x] `UOContent.Tests`: 4 tests — a rolled attempt raises once with the returned outcome; each short-circuit path (no challenge, too difficult, on both the direct and value-window handlers) raises with the handler's result; a direct `CheckSkill` call does not raise; no subscriber does not throw. Full suite green.
- [x] `Server` and `UOContent` build clean with `TreatWarningsAsErrors`.
- [ ] CI
2026-09-11 22:58:44 -07:00

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XML

<?xml version="1.0" encoding="utf-8"?>
<Project Sdk="Microsoft.NET.Sdk" ToolsVersion="Current">
<PropertyGroup>
<Product>ModernUO Core</Product>
<OutDir>..\..\Distribution</OutDir>
<PublishDir>..\..\Distribution</PublishDir>
<Version>0.0.0</Version>
<Configurations>Debug;Release;Analyze</Configurations>
<RootNamespace>Server</RootNamespace>
<PackageId>Server</PackageId>
</PropertyGroup>
<Target Name="CleanPub" AfterTargets="Clean">
<Message Text="Server: Removing distribution files..." />
<Delete Files="..\..\Distribution\$(AssemblyName)" ContinueOnError="true" />
<Delete Files="..\..\Distribution\$(AssemblyName).deps.json" ContinueOnError="true" />
<Delete Files="..\..\Distribution\$(AssemblyName).dll" ContinueOnError="true" />
<Delete Files="..\..\Distribution\$(AssemblyName).dll.config" ContinueOnError="true" />
<Delete Files="..\..\Distribution\$(AssemblyName).exe" ContinueOnError="true" />
<Delete Files="..\..\Distribution\$(AssemblyName).pdb" ContinueOnError="true" />
<Delete Files="..\..\Distribution\$(AssemblyName).runtimeconfig.dev.json" ContinueOnError="true" />
<Delete Files="..\..\Distribution\$(AssemblyName).runtimeconfig.json" ContinueOnError="true" />
<Delete Files="..\..\Distribution\ModernUO.Serialization.Annotations.dll" ContinueOnError="true" />
<Delete Files="..\..\Distribution\CommunityToolkit.HighPerformance.dll" ContinueOnError="true" />
<Delete Files="..\..\Distribution\IORingGroup.dll" ContinueOnError="true" />
<Delete Files="..\..\Distribution\ioring.dll" ContinueOnError="true" />
<Delete Files="..\..\Distribution\ref\$(AssemblyName).dll" ContinueOnError="true" />
<Delete Files="..\..\Distribution\Serilog.dll" ContinueOnError="true" />
<Delete Files="..\..\Distribution\Serilog.Sinks.Async.dll" ContinueOnError="true" />
<Delete Files="..\..\Distribution\Serilog.Sinks.Console.dll" ContinueOnError="true" />
<Delete Files="..\..\Distribution\LibDeflate.Bindings.dll" ContinueOnError="true" />
<Delete Files="..\..\Distribution\libdeflate.dll" ContinueOnError="true" />
<Delete Files="..\..\Distribution\libdeflate.dylib" ContinueOnError="true" />
<Delete Files="..\..\Distribution\System.IO.Hashing.dll" ContinueOnError="true" />
</Target>
<ItemGroup>
<ProjectReference Include="..\Logger\Logger.csproj" />
<PackageReference Include="IORingGroup" Version="1.0.10" />
<PackageReference Include="CommunityToolkit.HighPerformance" Version="8.4.2" />
<PackageReference Include="LibDeflate.Bindings" Version="1.0.4" />
<PackageReference Include="System.IO.Hashing" Version="10.0.12" />
<PackageReference Include="ModernUO.Serialization.Annotations" Version="4.1.0" />
<PackageReference Include="ModernUO.Serialization.Generator" Version="4.1.0" PrivateAssets="all" />
</ItemGroup>
<ItemGroup>
<AdditionalFiles Include="Migrations/*.v*.json" />
<AssemblyAttribute Include="System.Runtime.CompilerServices.InternalsVisibleTo">
<_Parameter1>Server.Tests</_Parameter1>
</AssemblyAttribute>
<AssemblyAttribute Include="System.Runtime.CompilerServices.InternalsVisibleTo">
<_Parameter1>UOContent.Tests</_Parameter1>
</AssemblyAttribute>
<AssemblyAttribute Include="System.Runtime.CompilerServices.InternalsVisibleTo">
<_Parameter1>ModernSpawner.Tests</_Parameter1>
</AssemblyAttribute>
</ItemGroup>
</Project>