ModernUO/Scripts/Mobiles
daedalus 30c7232a69 - Added support for ML mods, as well as quivers. More ML artifacts are added
(http://www.uodemise.com/discussion/showthread.php?t=116685)

- Dog Form HPR rate is tweaked as per OSI
(http://www.uodemise.com/discussion/showthread.php?t=124422)

- Hairstylist gump now works for elves
(http://www.uodemise.com/discussion/showthread.php?t=120199)

- Bless buff icon now will report correct values
(http://www.uodemise.com/discussion/showthread.php?t=123760)

- When stealthing, the step just before a stealth check won't let you lose the stealth status (you can use shadowjump)
(http://www.uodemise.com/discussion/showthread.php?t=121250)

- You can open the blacksmith gump even if far from anvil and forge, but you still need to be near them to craft
(http://www.uodemise.com/discussion/showthread.php?t=122750)
2009-11-23 11:20:29 +00:00
..
AI - Added support for ML mods, as well as quivers. More ML artifacts are added 2009-11-23 11:20:29 +00:00
Animals 2009-09-06 02:06:07 +00:00
Familiars 2009-09-06 02:06:07 +00:00
Guards 2006-06-15 04:14:30 +00:00
Healers 2009-09-06 02:06:07 +00:00
Monsters - You can't anymore place castles or keeps in Malas facet 2009-11-09 19:29:19 +00:00
Special default of everytick is painful 2009-08-08 10:32:11 +00:00
Townfolk Fixed the crazy Formatting on BaseEscortable. 2009-10-20 04:04:11 +00:00
Vendors - You can't anymore place castles or keeps in Malas facet 2009-11-09 19:29:19 +00:00
PlayerMobile.cs - Added support for ML mods, as well as quivers. More ML artifacts are added 2009-11-23 11:20:29 +00:00