ModernUO/Projects/UOContent/Engines
Kamron Batman 313fe4bdb0
fix(pathfinding): stop opening every .swb twice at boot
MovementPath.Configure() explicitly called PathCacheCommands.Configure()
and CacheEvictionTimer.Configure(). Both are types with a public static
parameterless Configure(), so AssemblyHandler.Invoke("Configure") already
discovered and called them once each. PathCacheCommands.Configure() ran
twice, and with it AutoLoadAtStartup(), so every map's .swb was opened,
indexed and logged twice. PathCacheCommands.Configure() called
PathfindRecorder.Configure() the same way.

Consolidate the cache lifecycle into Initialize:

- Configure() keeps only settings and command registration.
- Initialize() opens the readers once, then prebakes only maps that still
  lack one.
- The post-bake reopen is per-map instead of a blanket AutoLoadAtStartup(),
  which on a partial bake would close and reopen the readers already open.

Initialize is the correct phase: Configure runs before LoadTileMatrix() and
World.Load(), so opening a .swb there forced the lazy Map.Tiles property and
built every TileMatrix ahead of the loader that owns it, possibly before
TileMatrix.Configure() settled Pre6000ClientSupport. Both sit at the default
call priority and the phase sort is unstable. Moving pathfinding out leaves
nothing in Configure that touches Map.Tiles.

Also demote the per-map "opened ... chunks indexed" line to Debug. Opening
is the expected case; BakeMap already logs a rebuild at Information.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-25 12:58:17 -07:00
..
Advanced Search fix: Harden Advanced Search: crash-safety, autosave, correct results & worker fixes (#2543) 2026-07-21 07:51:06 -07:00
BuffIcons feat: Standardizes South/East selection gumps (#1839) 2025-02-14 00:15:14 -08:00
Bulk Orders perf(saves): eliminate world-save freeze bottlenecks (~9.5x faster freeze) (#2525) 2026-07-16 22:53:28 -07:00
CannedEvil feat: Adds Mobile.Murderer virtual property, consolidates kill-threshold checks (#2355) 2026-03-06 08:36:41 -08:00
Character Creation fix: Fixes bug with non blessed starter spellbooks (#2368) 2026-03-13 00:20:23 -07:00
Chat fix: Bumps deps. Updates copyrights (#2353) 2026-03-05 19:36:54 -08:00
ConPVP feat: Pre-Publish 14 Crafting (supersedes #2181, #2381) (#2476) 2026-06-07 20:27:22 -07:00
Craft feat(throwing): core gargoyle Throwing skill (SA) (#2510) 2026-07-02 21:06:11 -07:00
Doom chore: Use var everywhere (#2294) 2025-12-27 16:47:28 -08:00
Ethics perf(saves): eliminate world-save freeze bottlenecks (~9.5x faster freeze) (#2525) 2026-07-16 22:53:28 -07:00
Events fix: Streamlines event scheduler API. Adds months to weekly recurrence (#2178) 2025-05-07 22:42:44 -07:00
Factions fix: Harden Advanced Search: crash-safety, autosave, correct results & worker fixes (#2543) 2026-07-21 07:51:06 -07:00
FeatureFlags feat: expand cache to nearly all mobiles + dynamic-obstacle pass (#2447) 2026-05-06 00:14:08 -07:00
Harvest chore: Use var everywhere (#2294) 2025-12-27 16:47:28 -08:00
Help feat: Add zero-alloc interpolation handler to ValueStringBuilder, replace all StringBuilder usage (#2387) 2026-03-22 14:23:44 -07:00
Khaldun feat: Converts PuzzleChest to generator, optimizes (#2318) 2026-01-26 21:20:01 -06:00
ML Quests feat: Pre-Publish 14 Crafting (supersedes #2181, #2381) (#2476) 2026-06-07 20:27:22 -07:00
Party fix: Eliminates double lookup with Contains->Remove (#2539) 2026-07-19 09:26:27 -07:00
Pathing fix(pathfinding): stop opening every .swb twice at boot 2026-07-25 12:58:17 -07:00
Plants feat: Pre-Publish 14 Crafting (supersedes #2181, #2381) (#2476) 2026-06-07 20:27:22 -07:00
Player Murder System feat: Pre-Publish 14 Crafting (supersedes #2181, #2381) (#2476) 2026-06-07 20:27:22 -07:00
Quests refactor: decompose mobile/corpse hair, delete VirtualHairInfo, fix removal serial (#2462) (#2463) 2026-06-06 14:33:28 -07:00
Spawners refactor(spawners): replace DynamicJson with typed SpawnerDto records (#2505) 2026-06-25 23:24:45 -07:00
Stealables feat(throwing): wire SA loot flavor + Valkyrie's Glaive stealable (#2512) 2026-07-02 22:28:55 -07:00
Treasures of Tokuno fix: Optimizes items to use default weights. (Part 1) (#2240) 2025-07-24 14:44:39 -07:00
UltimaStore fix: Fixes thread guard and cleans up incoming packet reader (#1641) 2023-12-19 17:04:09 -08:00
Veteran Rewards feat: Pre-Publish 14 Crafting (supersedes #2181, #2381) (#2476) 2026-06-07 20:27:22 -07:00
Virtues perf: Migrates Virtue gumps from legacy Gump to DynamicGump/StaticGump. (#2410) 2026-04-25 16:40:07 -07:00