ModernUO/Projects/Server.Tests/Tests/Serialization/AnchoredTimeTests.cs
Kamron Batman 319dcacba7
feat: anchored-time infrastructure with a save-start anchor in idx v5
WriteAnchoredTime stores the absolute value; ReadAnchoredTime re-bases it
by the elapsed time since the loaded save started, so downtime does not
age it and an unchanged value serializes to identical bytes. Min/MaxValue
pass through unshifted and shifts saturate instead of overflowing. The
shift rides the reader instance, so parallel per-persistence loads and
single-file restores each see their own file's anchor.

World.SaveStartTime is stamped the moment the world freezes for a
snapshot - one anchor for the whole save - and written into the idx v5
header. Loading an idx v5 computes the shift and applies it to that
persistence's bin readers; v4 and older carry no anchor and read with a
zero shift, which existing hand-written-header tests already pin.

Nothing serializes anchored values yet; field conversions follow
separately. Covered by unit round-trip tests and an end-to-end
persistence test that re-bases across a simulated two-hour downtime.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-08-22 15:54:59 -07:00

189 lines
5.9 KiB
C#

using System;
using System.Collections.Generic;
using System.IO;
using Xunit;
namespace Server.Tests;
public class AnchoredTimeTests
{
private static (BufferWriter Writer, Func<TimeSpan, IGenericReader> Read) CreateRoundTrip()
{
var writer = new BufferWriter(new byte[64], true);
return (writer, shift => new BufferReader(writer.Buffer) { AnchoredTimeShift = shift });
}
[Fact]
public void AnchoredTime_RoundTripsExactly_WithZeroShift()
{
var (writer, read) = CreateRoundTrip();
var value = new DateTime(2026, 8, 22, 12, 30, 0, DateTimeKind.Utc);
writer.WriteAnchoredTime(value);
Assert.Equal(value, read(TimeSpan.Zero).ReadAnchoredTime());
}
[Fact]
public void AnchoredTime_AppliesShiftOnRead()
{
var (writer, read) = CreateRoundTrip();
var value = new DateTime(2026, 8, 22, 12, 30, 0, DateTimeKind.Utc);
var shift = TimeSpan.FromHours(3);
writer.WriteAnchoredTime(value);
Assert.Equal(value + shift, read(shift).ReadAnchoredTime());
}
[Fact]
public void AnchoredTime_SentinelsPassThroughUnshifted()
{
var (writer, read) = CreateRoundTrip();
writer.WriteAnchoredTime(DateTime.MinValue);
writer.WriteAnchoredTime(DateTime.MaxValue);
var reader = read(TimeSpan.FromDays(2));
Assert.Equal(DateTime.MinValue, reader.ReadAnchoredTime());
Assert.Equal(DateTime.MaxValue, reader.ReadAnchoredTime());
}
[Fact]
public void AnchoredTime_SaturatesInsteadOfOverflowing()
{
var (writer, read) = CreateRoundTrip();
writer.WriteAnchoredTime(DateTime.MaxValue - TimeSpan.FromMinutes(1));
Assert.Equal(DateTime.MaxValue, read(TimeSpan.FromDays(1)).ReadAnchoredTime());
}
[Fact]
public void AnchoredTime_NormalizesLocalKindOnWrite()
{
var (writer, read) = CreateRoundTrip();
var local = new DateTime(2026, 8, 22, 12, 30, 0, DateTimeKind.Local);
writer.WriteAnchoredTime(local);
Assert.Equal(local.ToUniversalTime(), read(TimeSpan.Zero).ReadAnchoredTime());
}
}
internal class AnchoredEntity : ISerializable
{
public AnchoredEntity(Serial serial) => Serial = serial;
public Serial Serial { get; }
public DateTime Created { get; set; } = DateTime.UtcNow;
public bool Deleted => false;
public DateTime LastRested { get; set; }
public void Delete()
{
}
public void Serialize(IGenericWriter writer) => writer.WriteAnchoredTime(LastRested);
public void Deserialize(IGenericReader reader) => LastRested = reader.ReadAnchoredTime();
}
[Collection("Sequential Server Tests")]
public class AnchoredTimePersistenceTests
{
private class AnchoredPersistence : GenericEntityPersistence<AnchoredEntity>
{
public AnchoredPersistence(int priority) : base("AnchoredTrip", priority, 1, 0x7FFFFFFF)
{
}
}
/// <summary>
/// The idx v5 header carries the save-start anchor; loading re-bases anchored timestamps
/// by the elapsed time since the save started, so downtime does not age them.
/// </summary>
[Fact]
public void SaveStartAnchor_RebasesAnchoredTimestampsAtLoad()
{
var previousAssemblies = AssemblyHandler.Assemblies;
AssemblyHandler.Assemblies = [.. previousAssemblies ?? [], typeof(AnchoredEntity).Assembly];
var source = new SerializationChunkSource();
var workers = new SerializationThreadWorker[2];
for (var i = 0; i < workers.Length; i++)
{
workers[i] = new SerializationThreadWorker(i, source);
workers[i].AllocateHeap();
}
var previousWorkers = World._threadWorkers;
World._threadWorkers = workers;
var previousSaveStart = World.SaveStartTime;
var persistence = new AnchoredPersistence(2100);
AnchoredPersistence loaded = null;
var dir = Path.Combine(Path.GetTempPath(), $"muo-anchored-{Guid.NewGuid():N}");
Directory.CreateDirectory(dir);
try
{
var lastRested = Core.Now - TimeSpan.FromMinutes(10);
var serial = (Serial)1u;
persistence.EntitiesBySerial[serial] = new AnchoredEntity(serial) { LastRested = lastRested };
persistence.RegisterType(typeof(AnchoredEntity));
// Pretend the save started two hours ago, as if the server had been down since.
var downtime = TimeSpan.FromHours(2);
World.SaveStartTime = Core.Now - downtime;
foreach (var worker in workers)
{
worker.Wake();
}
source.SetOwner(persistence);
Assert.True(persistence.TrySnapshotEntries(out var slotCount));
source.PushSlotRanges(persistence, slotCount);
source.Flush();
foreach (var worker in workers)
{
worker.Sleep();
}
persistence.WriteSnapshot(dir);
persistence.PostWorldSave();
loaded = new AnchoredPersistence(2101);
loaded.DeserializeIndexes(dir, null);
loaded.Deserialize(dir, null);
var entity = loaded.EntitiesBySerial[serial];
var expected = lastRested + downtime;
Assert.True(
(entity.LastRested - expected).Duration() <= TimeSpan.FromSeconds(30),
$"Anchored timestamp must re-base by the downtime; expected ~{expected}, got {entity.LastRested}."
);
}
finally
{
World.SaveStartTime = previousSaveStart;
persistence.Unregister();
loaded?.Unregister();
foreach (var worker in workers)
{
worker.Exit();
}
World._threadWorkers = previousWorkers;
AssemblyHandler.Assemblies = previousAssemblies;
Directory.Delete(dir, true);
}
}
}