ModernUO/Projects/UOContent/Engines/Factions/Items
Kamron Batman 28c06c1cc0
fix: Changes Map.Sector.Mobiles to link list & Fixes various related crash bugs (#1553)
### Summary

Eliminates `IPooledEnumerable<T>` and `eable.Free()` from `Map` for mobiles. This drastically simplifies code that iterates in range, for example:

```cs
foreach (var m in m.GetMobilesInRange(5))
{
}
```
The code above no longer requires an eable and calling `Free()`.

- [X] Fixed several locations where an NPC that was damaged would cause a server crash.
- [X] Removed an unnecessary allocation in guard fake calls (NPCs calling guards on you)
- [X] Fixes damage precision loss in Poison Strike Spell
- [X] BogThing no longer attempts to "search" for boglings to eat when it is at full health
2023-10-29 22:42:46 -07:00
..
Power Faction Items fix: Changes Map.Sector.Mobiles to link list & Fixes various related crash bugs (#1553) 2023-10-29 22:42:46 -07:00
Traps fix: Fixes map iterators for Items (#1564) 2023-10-26 17:49:15 -07:00
BaseMonolith.cs fix(core): Fixes several serialization issues (#355) 2020-12-23 07:11:41 -08:00
BaseSystemController.cs C# 9 Cleanup (#325) 2020-11-27 00:29:21 -08:00
FactionStone.cs fix: Fixes crafter deserialize, cleans up bandages, and codegens misc items (#1350) 2023-02-25 00:54:12 -08:00
JoinStone.cs fix: Fixes crafter deserialize, cleans up bandages, and codegens misc items (#1350) 2023-02-25 00:54:12 -08:00
Sigil.cs feat: Adds TextDefinition serialization support. (#1217) 2022-10-30 01:42:48 -07:00
Silver.cs Fixes brace style (#248) 2020-09-13 21:49:46 -07:00
StrongholdMonolith.cs Formats UO Content (#201) 2020-08-27 18:30:38 -07:00
TownMonolith.cs Formats UO Content (#201) 2020-08-27 18:30:38 -07:00
TownStone.cs Removes literal variables (#257) 2020-09-18 18:41:26 -07:00