ModernUO/Projects/UOContent/Multis/Houses
2024-03-07 20:54:53 -08:00
..
BaseHouse.cs fix: Fixes region duplicates (#1684) 2024-02-18 12:01:16 -08:00
ContestHouses.cs fix: Fixes structured logging (#1043) 2022-06-05 01:00:22 -07:00
HouseFoundation.cs fix: Optimizes gump relay info (Prep for Static Gumps) (#1698) 2024-03-07 20:54:53 -08:00
HousePackets.cs fix: Fixes sending packets and sidesteps a major issue with stackalloc and PGO in .NET 8 (#1607) 2023-11-21 12:18:20 -08:00
HousePlacement.cs fix: Refactors getting static tiles to use enumerators (#1611) 2023-11-26 09:39:46 -08:00
HousePlacementTool.cs fix: Optimizes gump relay info (Prep for Static Gumps) (#1698) 2024-03-07 20:54:53 -08:00
Houses.cs fix(houses): Converts house packets (1 of 2) (#502) 2021-02-13 09:18:12 -08:00
HouseSign.cs fix: Update LabelTo, SendMessage, etc to Interpolated Strings (#1283) 2022-11-28 19:58:12 -08:00
HouseTeleporter.cs fix: Cleans up Point checks and removes statics (#966) 2022-03-20 23:15:59 -07:00
MovingCrate.cs chore: Cleans up pattern checks. (#892) 2021-12-24 15:53:59 -08:00
PreviewHouse.cs fix: Fixes spell mechanics and misc bugs (#1118) 2022-07-14 22:01:59 -07:00