ModernUO/Scripts/Engines/ConPVP/LadderGump.cs
2018-09-14 08:46:14 -07:00

260 lines
No EOL
6.6 KiB
C#

using System;
using System.Collections;
using Server.Gumps;
using Server.Network;
namespace Server.Engines.ConPVP
{
public class LadderItem : Item
{
private LadderController m_Ladder;
[CommandProperty( AccessLevel.GameMaster )]
public LadderController Ladder
{
get => m_Ladder;
set => m_Ladder = value;
}
public override string DefaultName => "1v1 leaderboard";
[Constructible]
public LadderItem() : base( 0x117F )
{
Movable = false;
}
public LadderItem( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 1 );
writer.Write( (Item) m_Ladder );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
switch ( version )
{
case 1:
{
m_Ladder = reader.ReadItem() as LadderController;
break;
}
}
}
public override void OnDoubleClick( Mobile from )
{
if ( from.InRange( GetWorldLocation(), 2 ) )
{
Ladder ladder = Server.Engines.ConPVP.Ladder.Instance;
if ( m_Ladder != null )
ladder = m_Ladder.Ladder;
if ( ladder != null )
{
from.CloseGump( typeof( LadderGump ) );
from.SendGump( new LadderGump( ladder, 0 ) );
}
}
else
from.LocalOverheadMessage( MessageType.Regular, 0x3B2, 1019045 ); // I can't reach that
}
}
public class LadderGump : Gump
{
private Ladder m_Ladder;
private int m_Page;
public LadderGump( Ladder ladder ) : this( ladder, 0 )
{
}
public static string Rank( int num )
{
string numStr = num.ToString( "N0" );
if ( (num%100) > 10 && (num%100) < 20 )
return numStr + "th";
switch ( num % 10 )
{
case 1: return numStr + "st";
case 2: return numStr + "nd";
case 3: return numStr + "rd";
default: return numStr + "th";
}
}
public override void OnResponse(NetState sender, RelayInfo info)
{
Mobile from = sender.Mobile;
if ( info.ButtonID == 1 && m_Page > 0 )
from.SendGump( new LadderGump( m_Ladder, m_Page - 1 ) );
else if ( info.ButtonID == 2 && ((m_Page+1)*15)<Math.Min(m_List.Count,150) )
from.SendGump( new LadderGump( m_Ladder, m_Page + 1 ) );
}
private ArrayList m_List;
public LadderGump( Ladder ladder, int page ) : base( 50, 50 )
{
m_Ladder = ladder;
m_Page = page;
AddPage( 0 );
ArrayList list = ladder.ToArrayList();
m_List = list;
int lc = Math.Min( list.Count, 150 );
int start = page * 15;
int end = start+15;
if ( end > lc )
end = lc;
int ct = end-start;
int height = 12 + 20 + (ct*20) + 23 + 12;
AddBackground( 0, 0, 499, height, 0x2436 );
for ( int i = start + 1; i < end; i += 2 )
AddImageTiled( 12, 32 + ((i - start) * 20), 475, 20, 0x2430 );
AddAlphaRegion( 10, 10, 479, height - 20 );
if ( page > 0 )
AddButton( 446, height-12-2-16, 0x15E3, 0x15E7, 1, GumpButtonType.Reply, 0 );
else
AddImage( 446, height-12-2-16, 0x2626 );
if ( ((page+1)*15)<lc )
AddButton( 466, height-12-2-16, 0x15E1, 0x15E5, 2, GumpButtonType.Reply, 0 );
else
AddImage( 466, height-12-2-16, 0x2622 );
AddHtml( 16, height-12-2-18, 400, 20, Color( String.Format( "Top {3} of {0:N0} duelists, page {1} of {2}", list.Count, page+1, (lc+14)/15, lc ), 0xFFC000 ), false, false );
AddColumnHeader( 75, "Rank" );
AddColumnHeader( 115, "Level" );
AddColumnHeader( 50, "Guild" );
AddColumnHeader( 115, "Name" );
AddColumnHeader( 60, "Wins" );
AddColumnHeader( 60, "Losses" );
for ( int i = start; i < end && i < lc; ++i )
{
LadderEntry entry = (LadderEntry)list[i];
int y = 32 + ((i - start) * 20);
int x = 12;
AddBorderedText( x, y, 75, Center( Rank( i+1 ) ), 0xFFFFFF, 0 );
x += 75;
/*AddImage( 20, y + 5, 0x2616, 0x96C );
AddImage( 22, y + 5, 0x2616, 0x96C );
AddImage( 20, y + 7, 0x2616, 0x96C );
AddImage( 22, y + 7, 0x2616, 0x96C );
AddImage( 21, y + 6, 0x2616, 0x454 );*/
AddImage( x + 3, y + 4, 0x805 );
int xp = entry.Experience;
int level = Ladder.GetLevel( xp );
int xpBase, xpAdvance;
Ladder.GetLevelInfo( level, out xpBase, out xpAdvance );
int width;
int xpOffset = xp - xpBase;
if ( xpOffset >= xpAdvance )
width = 109; // level 50
else
width = ((109 * xpOffset) + (xpAdvance / 2)) / (xpAdvance - 1);
//AddImageTiled( 21, y + 6, width, 8, 0x2617 );
AddImageTiled( x + 3, y + 4, width, 11, 0x806 );
AddBorderedText( x, y, 115, Center( level.ToString() ), 0xFFFFFF, 0 );
x += 115;
Mobile mob = entry.Mobile;
if ( mob.Guild != null )
AddBorderedText( x, y, 50, Center( mob.Guild.Abbreviation ), 0xFFFFFF, 0 );
x += 50;
AddBorderedText( x + 5, y, 115 - 5, ( mob.Name ), 0xFFFFFF, 0 );
x += 115;
AddBorderedText( x, y, 60, Center( entry.Wins.ToString() ), 0xFFFFFF, 0 );
x += 60;
AddBorderedText( x, y, 60, Center( entry.Losses.ToString() ), 0xFFFFFF, 0 );
x += 60;
//AddBorderedText( 292 + 15, y, 115 - 30, String.Format( "{0} <DIV ALIGN=CENTER>/</DIV> <DIV ALIGN=RIGHT>{1}</DIV>", entry.Wins, entry.Losses ), 0xFFC000, 0 );
}
}
public string Center( string text )
{
return String.Format( "<CENTER>{0}</CENTER>", text );
}
public string Color( string text, int color )
{
return String.Format( "<BASEFONT COLOR=#{0:X6}>{1}</BASEFONT>", color, text );
}
private void AddBorderedText( int x, int y, int width, string text, int color, int borderColor )
{
/*AddColoredText( x - 1, y, width, text, borderColor );
AddColoredText( x + 1, y, width, text, borderColor );
AddColoredText( x, y - 1, width, text, borderColor );
AddColoredText( x, y + 1, width, text, borderColor );*/
/*AddColoredText( x - 1, y - 1, width, text, borderColor );
AddColoredText( x + 1, y + 1, width, text, borderColor );*/
AddColoredText( x, y, width, text, color );
}
private void AddColoredText( int x, int y, int width, string text, int color )
{
if ( color == 0 )
AddHtml( x, y, width, 20, text, false, false );
else
AddHtml( x, y, width, 20, Color( text, color ), false, false );
}
private int m_ColumnX = 12;
private void AddColumnHeader( int width, string name )
{
AddBackground( m_ColumnX, 12, width, 20, 0x242C );
AddImageTiled( m_ColumnX + 2, 14, width - 4, 16, 0x2430 );
AddBorderedText( m_ColumnX, 13, width, Center( name ), 0xFFFFFF, 0 );
m_ColumnX += width;
}
}
}