ModernUO/Scripts/Items/Addons/GozaMats.cs
2018-09-14 08:41:38 -07:00

535 lines
12 KiB
C#

namespace Server.Items
{
public class GozaMatEastAddon : BaseAddon
{
public override BaseAddonDeed Deed => new GozaMatEastDeed();
public override bool RetainDeedHue => true;
[Constructible]
public GozaMatEastAddon() : this( 0 )
{
}
[Constructible]
public GozaMatEastAddon( int hue )
{
AddComponent( new LocalizedAddonComponent( 0x28a4, 1030688 ), 1, 0, 0 );
AddComponent( new LocalizedAddonComponent( 0x28a5, 1030688 ), 0, 0, 0 );
Hue = hue;
}
public GozaMatEastAddon( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
public class GozaMatEastDeed : BaseAddonDeed
{
public override BaseAddon Addon => new GozaMatEastAddon( this.Hue );
public override int LabelNumber => 1030404; // goza (east)
[Constructible]
public GozaMatEastDeed()
{
}
public GozaMatEastDeed( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
public class GozaMatSouthAddon : BaseAddon
{
public override BaseAddonDeed Deed => new GozaMatSouthDeed();
public override bool RetainDeedHue => true;
[Constructible]
public GozaMatSouthAddon() : this( 0 )
{
}
[Constructible]
public GozaMatSouthAddon( int hue )
{
AddComponent( new LocalizedAddonComponent( 0x28a6, 1030688 ), 0, 1, 0 );
AddComponent( new LocalizedAddonComponent( 0x28a7, 1030688 ), 0, 0, 0 );
Hue = hue;
}
public GozaMatSouthAddon( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
public class GozaMatSouthDeed : BaseAddonDeed
{
public override BaseAddon Addon => new GozaMatSouthAddon( this.Hue );
public override int LabelNumber => 1030405; // goza (south)
[Constructible]
public GozaMatSouthDeed()
{
}
public GozaMatSouthDeed( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
public class SquareGozaMatEastAddon : BaseAddon
{
public override BaseAddonDeed Deed => new SquareGozaMatEastDeed();
public override int LabelNumber => 1030688; // goza mat
public override bool RetainDeedHue => true;
[Constructible]
public SquareGozaMatEastAddon() : this( 0 )
{
}
[Constructible]
public SquareGozaMatEastAddon( int hue )
{
AddComponent( new LocalizedAddonComponent( 0x28a8, 1030688 ), 0, 0, 0 );
Hue = hue;
}
public SquareGozaMatEastAddon( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
public class SquareGozaMatEastDeed : BaseAddonDeed
{
public override BaseAddon Addon => new SquareGozaMatEastAddon( this.Hue );
public override int LabelNumber => 1030407; // square goza (east)
[Constructible]
public SquareGozaMatEastDeed()
{
}
public SquareGozaMatEastDeed( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
public class SquareGozaMatSouthAddon : BaseAddon
{
public override BaseAddonDeed Deed => new SquareGozaMatSouthDeed();
public override bool RetainDeedHue => true;
[Constructible]
public SquareGozaMatSouthAddon() : this( 0 )
{
}
[Constructible]
public SquareGozaMatSouthAddon( int hue )
{
AddComponent( new LocalizedAddonComponent( 0x28a9, 1030688 ), 0, 0, 0 );
Hue = hue;
}
public SquareGozaMatSouthAddon( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
public class SquareGozaMatSouthDeed : BaseAddonDeed
{
public override BaseAddon Addon => new SquareGozaMatSouthAddon( this.Hue );
public override int LabelNumber => 1030406; // square goza (south)
[Constructible]
public SquareGozaMatSouthDeed()
{
}
public SquareGozaMatSouthDeed( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
public class BrocadeGozaMatEastAddon : BaseAddon
{
public override BaseAddonDeed Deed => new BrocadeGozaMatEastDeed();
public override bool RetainDeedHue => true;
[Constructible]
public BrocadeGozaMatEastAddon() : this( 0 )
{
}
[Constructible]
public BrocadeGozaMatEastAddon( int hue )
{
AddComponent( new LocalizedAddonComponent( 0x28AB, 1030688 ), 0, 0, 0 );
AddComponent( new LocalizedAddonComponent( 0x28AA, 1030688 ), 1, 0, 0 );
Hue = hue;
}
public BrocadeGozaMatEastAddon( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
public class BrocadeGozaMatEastDeed : BaseAddonDeed
{
public override BaseAddon Addon => new BrocadeGozaMatEastAddon( this.Hue );
public override int LabelNumber => 1030408; // brocade goza (east)
[Constructible]
public BrocadeGozaMatEastDeed()
{
}
public BrocadeGozaMatEastDeed( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
public class BrocadeGozaMatSouthAddon : BaseAddon
{
public override BaseAddonDeed Deed => new BrocadeGozaMatSouthDeed();
public override bool RetainDeedHue => true;
[Constructible]
public BrocadeGozaMatSouthAddon() : this( 0 )
{
}
[Constructible]
public BrocadeGozaMatSouthAddon( int hue )
{
AddComponent( new LocalizedAddonComponent( 0x28AD, 1030688 ), 0, 0, 0 );
AddComponent( new LocalizedAddonComponent( 0x28AC, 1030688 ), 0, 1, 0 );
Hue = hue;
}
public BrocadeGozaMatSouthAddon( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
public class BrocadeGozaMatSouthDeed : BaseAddonDeed
{
public override BaseAddon Addon => new BrocadeGozaMatSouthAddon( this.Hue );
public override int LabelNumber => 1030409; // brocade goza (south)
[Constructible]
public BrocadeGozaMatSouthDeed()
{
}
public BrocadeGozaMatSouthDeed( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
public class BrocadeSquareGozaMatEastAddon : BaseAddon
{
public override BaseAddonDeed Deed => new BrocadeSquareGozaMatEastDeed();
public override bool RetainDeedHue => true;
[Constructible]
public BrocadeSquareGozaMatEastAddon() : this( 0 )
{
}
[Constructible]
public BrocadeSquareGozaMatEastAddon( int hue )
{
AddComponent( new LocalizedAddonComponent( 0x28AE, 1030688 ), 0, 0, 0 );
Hue = hue;
}
public BrocadeSquareGozaMatEastAddon( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
public class BrocadeSquareGozaMatEastDeed : BaseAddonDeed
{
public override BaseAddon Addon => new BrocadeSquareGozaMatEastAddon( this.Hue );
public override int LabelNumber => 1030411; // brocade square goza (east)
[Constructible]
public BrocadeSquareGozaMatEastDeed()
{
}
public BrocadeSquareGozaMatEastDeed( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
public class BrocadeSquareGozaMatSouthAddon : BaseAddon
{
public override BaseAddonDeed Deed => new BrocadeSquareGozaMatSouthDeed();
public override bool RetainDeedHue => true;
[Constructible]
public BrocadeSquareGozaMatSouthAddon() : this( 0 )
{
}
[Constructible]
public BrocadeSquareGozaMatSouthAddon( int hue )
{
AddComponent( new LocalizedAddonComponent( 0x28AF, 1030688 ), 0, 0, 0 );
Hue = hue;
}
public BrocadeSquareGozaMatSouthAddon( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
public class BrocadeSquareGozaMatSouthDeed : BaseAddonDeed
{
public override BaseAddon Addon => new BrocadeSquareGozaMatSouthAddon( this.Hue );
public override int LabelNumber => 1030410; // brocade square goza (south)
[Constructible]
public BrocadeSquareGozaMatSouthDeed()
{
}
public BrocadeSquareGozaMatSouthDeed( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}