- [X] Removes EventArgs - not needed - [X] Merges sequential checks - [X] Removes redundant type declarations
109 lines
3.1 KiB
C#
109 lines
3.1 KiB
C#
using System;
|
|
using Server.Factions;
|
|
using Server.Mobiles;
|
|
using Server.Network;
|
|
|
|
namespace Server.Engines.ConPVP
|
|
{
|
|
public class TournamentRegistrar : Banker
|
|
{
|
|
[Constructible]
|
|
public TournamentRegistrar()
|
|
{
|
|
Timer.DelayCall(TimeSpan.FromSeconds(30.0), TimeSpan.FromSeconds(30.0), Announce_Callback);
|
|
}
|
|
|
|
public TournamentRegistrar(Serial serial) : base(serial)
|
|
{
|
|
}
|
|
|
|
[CommandProperty(AccessLevel.GameMaster)]
|
|
public TournamentController Tournament { get; set; }
|
|
|
|
private void Announce_Callback()
|
|
{
|
|
var tourney = Tournament?.Tournament;
|
|
|
|
if (tourney?.Stage == TournamentStage.Signup)
|
|
{
|
|
PublicOverheadMessage(
|
|
MessageType.Regular,
|
|
0x35,
|
|
false,
|
|
"Come one, come all! Do you aspire to be a fighter of great renown? Join this tournament and show the world your abilities."
|
|
);
|
|
}
|
|
}
|
|
|
|
public override void OnMovement(Mobile m, Point3D oldLocation)
|
|
{
|
|
base.OnMovement(m, oldLocation);
|
|
|
|
var tourney = Tournament?.Tournament;
|
|
|
|
if (InRange(m, 4) && !InRange(oldLocation, 4) && tourney?.Stage == TournamentStage.Signup && m.CanBeginAction(this))
|
|
{
|
|
var ladder = Ladder.Instance;
|
|
|
|
var entry = ladder?.Find(m);
|
|
|
|
if (entry != null && Ladder.GetLevel(entry.Experience) < tourney.LevelRequirement)
|
|
{
|
|
return;
|
|
}
|
|
|
|
if (tourney.IsFactionRestricted && Faction.Find(m) == null)
|
|
{
|
|
return;
|
|
}
|
|
|
|
if (tourney.HasParticipant(m))
|
|
{
|
|
return;
|
|
}
|
|
|
|
PrivateOverheadMessage(
|
|
MessageType.Regular,
|
|
0x35,
|
|
false,
|
|
$"Hello m'{(m.Female ? "Lady" : "Lord")}. Dost thou wish to enter this tournament? You need only to write your name in this book.",
|
|
m.NetState
|
|
);
|
|
m.BeginAction(this);
|
|
Timer.DelayCall(TimeSpan.FromSeconds(10.0), ReleaseLock_Callback, m);
|
|
}
|
|
}
|
|
|
|
public void ReleaseLock_Callback(Mobile m)
|
|
{
|
|
m.EndAction(this);
|
|
}
|
|
|
|
public override void Serialize(IGenericWriter writer)
|
|
{
|
|
base.Serialize(writer);
|
|
|
|
writer.Write(0);
|
|
|
|
writer.Write(Tournament);
|
|
}
|
|
|
|
public override void Deserialize(IGenericReader reader)
|
|
{
|
|
base.Deserialize(reader);
|
|
|
|
var version = reader.ReadInt();
|
|
|
|
switch (version)
|
|
{
|
|
case 0:
|
|
{
|
|
Tournament = reader.ReadItem() as TournamentController;
|
|
break;
|
|
}
|
|
}
|
|
|
|
Timer.DelayCall(TimeSpan.FromSeconds(30.0), TimeSpan.FromSeconds(30.0), Announce_Callback);
|
|
}
|
|
}
|
|
}
|