Logging of staff crafting items, Fixes for the OSI client changes The potion stacking stuff BaseWeapon fix, so that damage increase things don't multiply themselves. admin gump fixes for Firewall Various display tweaks for weight SoS no longer spawn in Tokuno Hiryu hues happified to OSI standards staff now see alliance chat correctly Play barkeeper text increased per OSI Various other OSI skill requirement changes Various unimplemented features of the SE moves EventSink for when the client version is received from client. Client validation moved out of the core. Client version validation now has options to ignore/kick/warn/annoy. Automagically tries to detect current client. Reverted the delayeddamagecontext back to OSI standards. Can no longer use bags of sending in jail. MagerySpell implemented. Now only Magery spells have a circle, and various other properties of 'em. TransformationSpellHelper now implemented. Things moved around for this. Spells now need a Timespan for the cast delay, instead of arbitrarily based on Circle. Circle doesn't make sense for non-Magery spells! Alot of the spellweaving spells added to OSI standards.
193 lines
No EOL
5.2 KiB
C#
193 lines
No EOL
5.2 KiB
C#
using System;
|
|
using Server;
|
|
using Server.Network;
|
|
|
|
namespace Server.Items
|
|
{
|
|
public class EnchantedSextant : Item
|
|
{
|
|
//TODO: Trammel/Haven
|
|
private static readonly Point2D[] m_TrammelBanks = new Point2D[]
|
|
{
|
|
new Point2D( 652, 820 ),
|
|
new Point2D( 1813, 2825 ),
|
|
new Point2D( 3734, 2149 ),
|
|
new Point2D( 2503, 552 ),
|
|
new Point2D( 3764, 1317 ),
|
|
new Point2D( 587, 2146 ),
|
|
new Point2D( 1655, 1606 ),
|
|
new Point2D( 1425, 1690 ),
|
|
new Point2D( 4471, 1156 ),
|
|
new Point2D( 1317, 3773 ),
|
|
new Point2D( 2881, 684 ),
|
|
new Point2D( 2731, 2192 ),
|
|
new Point2D( 3620, 2617 ),
|
|
new Point2D( 2880, 3472 ),
|
|
new Point2D( 1897, 2684 ),
|
|
new Point2D( 5346, 74 ),
|
|
new Point2D( 5275, 3977 ),
|
|
new Point2D( 5669, 3131 )
|
|
};
|
|
|
|
private static readonly Point2D[] m_FeluccaBanks = new Point2D[]
|
|
{
|
|
new Point2D( 652, 820 ),
|
|
new Point2D( 1813, 2825 ),
|
|
new Point2D( 3734, 2149 ),
|
|
new Point2D( 2503, 552 ),
|
|
new Point2D( 3764, 1317 ),
|
|
new Point2D( 3695, 2511 ),
|
|
new Point2D( 587, 2146 ),
|
|
new Point2D( 1655, 1606 ),
|
|
new Point2D( 1425, 1690 ),
|
|
new Point2D( 4471, 1156 ),
|
|
new Point2D( 1317, 3773 ),
|
|
new Point2D( 2881, 684 ),
|
|
new Point2D( 2731, 2192 ),
|
|
new Point2D( 2880, 3472 ),
|
|
new Point2D( 1897, 2684 ),
|
|
new Point2D( 5346, 74 ),
|
|
new Point2D( 5275, 3977 ),
|
|
new Point2D( 5669, 3131 )
|
|
};
|
|
|
|
private static readonly Point2D[] m_IlshenarBanks = new Point2D[]
|
|
{
|
|
new Point2D( 854, 680 ),
|
|
new Point2D( 855, 603 ),
|
|
new Point2D( 1226, 554 ),
|
|
new Point2D( 1610, 556 )
|
|
};
|
|
|
|
private static readonly Point2D[] m_MalasBanks = new Point2D[]
|
|
{
|
|
new Point2D( 996, 519 ),
|
|
new Point2D( 2048, 1345 )
|
|
};
|
|
|
|
private const double m_LongDistance = 300.0;
|
|
private const double m_ShortDistance = 5.0;
|
|
|
|
public override int LabelNumber { get { return 1046226; } } // an enchanted sextant
|
|
|
|
[Constructable]
|
|
public EnchantedSextant() : base( 0x1058 )
|
|
{
|
|
Weight = 2.0;
|
|
}
|
|
|
|
public override void OnDoubleClick( Mobile from )
|
|
{
|
|
if ( !from.InRange( GetWorldLocation(), 2 ) )
|
|
{
|
|
from.LocalOverheadMessage( MessageType.Regular, 0x3B2, 1019045 ); // I can't reach that.
|
|
return;
|
|
}
|
|
|
|
Point2D[] banks;
|
|
PMList moongates;
|
|
if ( from.Map == Map.Trammel )
|
|
{
|
|
banks = m_TrammelBanks;
|
|
moongates = PMList.Trammel;
|
|
}
|
|
else if ( from.Map == Map.Felucca )
|
|
{
|
|
banks = m_FeluccaBanks;
|
|
moongates = PMList.Felucca;
|
|
}
|
|
else if ( from.Map == Map.Ilshenar )
|
|
{
|
|
#if false
|
|
banks = m_IlshenarBanks;
|
|
moongates = PMList.Ilshenar;
|
|
#else
|
|
from.Send( new MessageLocalized( Serial, ItemID, MessageType.Label, 0x482, 3, 1061684, "", "" ) ); // The magic of the sextant fails...
|
|
return;
|
|
#endif
|
|
}
|
|
else if ( from.Map == Map.Malas )
|
|
{
|
|
banks = m_MalasBanks;
|
|
moongates = PMList.Malas;
|
|
}
|
|
else
|
|
{
|
|
banks = null;
|
|
moongates = null;
|
|
}
|
|
|
|
Point3D closestMoongate = Point3D.Zero;
|
|
double moongateDistance = double.MaxValue;
|
|
if ( moongates != null )
|
|
{
|
|
foreach ( PMEntry entry in moongates.Entries )
|
|
{
|
|
double dist = from.GetDistanceToSqrt( entry.Location );
|
|
if ( moongateDistance > dist )
|
|
{
|
|
closestMoongate = entry.Location;
|
|
moongateDistance = dist;
|
|
}
|
|
}
|
|
}
|
|
|
|
Point2D closestBank = Point2D.Zero;
|
|
double bankDistance = double.MaxValue;
|
|
if ( banks != null )
|
|
{
|
|
foreach ( Point2D p in banks )
|
|
{
|
|
double dist = from.GetDistanceToSqrt( p );
|
|
if ( bankDistance > dist )
|
|
{
|
|
closestBank = p;
|
|
bankDistance = dist;
|
|
}
|
|
}
|
|
}
|
|
|
|
int moonMsg;
|
|
if ( moongateDistance == double.MaxValue )
|
|
moonMsg = 1048021; // The sextant fails to find a Moongate nearby.
|
|
else if ( moongateDistance > m_LongDistance )
|
|
moonMsg = 1046449 + (int)from.GetDirectionTo( closestMoongate ); // A moongate is * from here
|
|
else if ( moongateDistance > m_ShortDistance )
|
|
moonMsg = 1048010 + (int)from.GetDirectionTo( closestMoongate ); // There is a Moongate * of here.
|
|
else
|
|
moonMsg = 1048018; // You are next to a Moongate at the moment.
|
|
|
|
from.Send( new MessageLocalized( Serial, ItemID, MessageType.Label, 0x482, 3, moonMsg, "", "" ) );
|
|
|
|
int bankMsg;
|
|
if ( bankDistance == double.MaxValue )
|
|
bankMsg = 1048020; // The sextant fails to find a Bank nearby.
|
|
else if ( bankDistance > m_LongDistance )
|
|
bankMsg = 1046462 + (int)from.GetDirectionTo( closestBank ); // A town is * from here
|
|
else if ( bankDistance > m_ShortDistance )
|
|
bankMsg = 1048002 + (int)from.GetDirectionTo( closestBank ); // There is a city Bank * of here.
|
|
else
|
|
bankMsg = 1048019; // You are next to a Bank at the moment.
|
|
|
|
from.Send( new MessageLocalized( Serial, ItemID, MessageType.Label, 0x5AA, 3, bankMsg, "", "" ) );
|
|
}
|
|
|
|
public EnchantedSextant( Serial serial ) : base( serial )
|
|
{
|
|
}
|
|
|
|
public override void Serialize( GenericWriter writer )
|
|
{
|
|
base.Serialize( writer );
|
|
|
|
writer.Write( (int) 0 ); // version
|
|
}
|
|
|
|
public override void Deserialize( GenericReader reader )
|
|
{
|
|
base.Deserialize( reader );
|
|
|
|
int version = reader.ReadInt();
|
|
}
|
|
}
|
|
} |