ModernUO/Scripts/Items/Resources/Tailor/Bone.cs
2008-05-29 03:57:42 +00:00

51 lines
No EOL
871 B
C#

using System;
using Server.Items;
namespace Server.Items
{
public class Bone : Item, ICommodity
{
string ICommodity.Description
{
get
{
return String.Format( Amount == 1 ? "{0} bone" : "{0} bones", Amount );
}
}
int ICommodity.DescriptionNumber { get { return LabelNumber; } }
[Constructable]
public Bone() : this( 1 )
{
}
[Constructable]
public Bone( int amount ) : base( 0xf7e )
{
Stackable = true;
Amount = amount;
Weight = 1.0;
}
public Bone( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}