ModernUO/Projects/UOContent/Holiday Stuff/Valentine/2012/Items/CupidsArrow.cs
Kamron Batman 360143478a
feat: Adds tidy option for serialization. Codegens ballotbox. Fixes pooled timer leaking (#681)
* Fixes pooled timer leaking
* Fixes `[dumptimers` command so it outputs properly, adds spacing, and stacktraces
* Adds `[Tidy]` for serializing Lists. This will remove deleted entities during world save before serializing the list.
* Adds helpers for managing Lists/Sets/Dictionaries


### New API

```cs
// Creates the list if it is null, then adds
Utility.Add(ref list, value);
Utility.Add(ref set, value);
Utility.Add(ref dict, key, value);

// Nulls the variable if the count is zero
Utility.Remove(ref list, value);
Utility.Remove(ref set, value);
Utility.Remove(ref dict, key);

// Marks entity as dirty in addition to doing the action
entity.Add(list, value);
// Marks entity as dirty, and will create list if it doesn't exist
entity.Add(ref list, value);

// Marks entity as dirty in addition to doing the action
entity.Remove(list, value);
// Marks entity as dirty, and will null the list count is zero
entity.Remove(ref list, value);
```


### Updates to [dumptimers
<img width="825" alt="Screen Shot 2021-08-14 at 2 55 10 AM" src="https://user-images.githubusercontent.com/3953314/129442449-ccf7fe14-29d6-4f3f-9366-c8eb7b9828a7.png">
2021-08-14 03:02:53 -07:00

107 lines
2.9 KiB
C#

using Server.Targeting;
namespace Server.Items
{
[Serializable(0, false)]
public partial class CupidsArrow : Item
{
[InternString]
[InvalidateProperties]
[SerializableField(0)]
[SerializableFieldAttr("[CommandProperty(AccessLevel.GameMaster)]")]
private string _from;
[InternString]
[InvalidateProperties]
[SerializableField(1)]
[SerializableFieldAttr("[CommandProperty(AccessLevel.GameMaster)]")]
private string _to;
[Constructible]
public CupidsArrow() : base(0x4F7F) => LootType = LootType.Blessed;
// TODO: Check messages
public override int LabelNumber => 1152270; // Cupid's Arrow 2012
public bool IsSigned => _from != null && _to != null;
public override void AddNameProperty(ObjectPropertyList list)
{
base.AddNameProperty(list);
if (IsSigned)
{
list.Add(1152273, $"{_from}\t{_to}"); // ~1_val~ is madly in love with ~2_val~
}
}
public static bool CheckSeason(Mobile from)
{
if (Core.Now.Month == 2)
{
return true;
}
from.SendLocalizedMessage(1152318); // You may not use this item out of season.
return false;
}
public override void OnSingleClick(Mobile from)
{
base.OnSingleClick(from);
if (IsSigned)
{
LabelTo(from, 1152273, $"{_from}\t{_to}"); // ~1_val~ is madly in love with ~2_val~
}
}
public override void OnDoubleClick(Mobile from)
{
if (IsSigned || !CheckSeason(from))
{
return;
}
if (!IsChildOf(from.Backpack))
{
from.SendLocalizedMessage(1080063); // This must be in your backpack to use it.
return;
}
from.BeginTarget(10, false, TargetFlags.None, OnTarget);
from.SendMessage("Who do you wish to use this on?");
}
private void OnTarget(Mobile from, object targeted)
{
if (IsSigned || !IsChildOf(from.Backpack))
{
return;
}
if (targeted is Mobile m)
{
if (!m.Alive)
{
from.SendLocalizedMessage(
1152269
); // That target is dead and even Cupid's arrow won't make them love you.
return;
}
From = from.Name;
To = m.Name;
InvalidateProperties();
from.SendMessage("You inscribe the arrow.");
}
else
{
from.SendMessage("That is not a person.");
}
}
}
}