* Fixes pooled timer leaking * Fixes `[dumptimers` command so it outputs properly, adds spacing, and stacktraces * Adds `[Tidy]` for serializing Lists. This will remove deleted entities during world save before serializing the list. * Adds helpers for managing Lists/Sets/Dictionaries ### New API ```cs // Creates the list if it is null, then adds Utility.Add(ref list, value); Utility.Add(ref set, value); Utility.Add(ref dict, key, value); // Nulls the variable if the count is zero Utility.Remove(ref list, value); Utility.Remove(ref set, value); Utility.Remove(ref dict, key); // Marks entity as dirty in addition to doing the action entity.Add(list, value); // Marks entity as dirty, and will create list if it doesn't exist entity.Add(ref list, value); // Marks entity as dirty in addition to doing the action entity.Remove(list, value); // Marks entity as dirty, and will null the list count is zero entity.Remove(ref list, value); ``` ### Updates to [dumptimers <img width="825" alt="Screen Shot 2021-08-14 at 2 55 10 AM" src="https://user-images.githubusercontent.com/3953314/129442449-ccf7fe14-29d6-4f3f-9366-c8eb7b9828a7.png">
772 lines
22 KiB
C#
772 lines
22 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Net;
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using System.Text;
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using Server.Accounting;
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using Server.ContextMenus;
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using Server.Gumps;
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using Server.Mobiles;
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using Server.Network;
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using Server.Regions;
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namespace Server.Items
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{
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public class RaffleEntry
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{
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public RaffleEntry(Mobile from)
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{
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From = from;
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Address = From.NetState?.Address ?? IPAddress.None;
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Date = Core.Now;
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}
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public RaffleEntry(IGenericReader reader, int version)
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{
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switch (version)
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{
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case 3: // HouseRaffleStone version changes
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case 2:
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case 1:
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case 0:
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{
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From = reader.ReadEntity<Mobile>();
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Address = Utility.Intern(reader.ReadIPAddress());
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Date = reader.ReadDateTime();
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break;
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}
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}
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}
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public Mobile From { get; }
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public IPAddress Address { get; }
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public DateTime Date { get; }
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public void Serialize(IGenericWriter writer)
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{
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writer.Write(From);
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writer.Write(Address);
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writer.Write(Date);
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}
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}
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public enum HouseRaffleState
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{
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Inactive,
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Active,
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Completed
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}
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public enum HouseRaffleExpireAction
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{
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None,
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HideStone,
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DeleteStone
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}
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[Flippable(0xEDD, 0xEDE)]
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public class HouseRaffleStone : Item
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{
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private const int EntryLimitPerIP = 4;
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private const int DefaultTicketPrice = 5000;
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private const int MessageHue = 1153;
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public static readonly TimeSpan DefaultDuration = TimeSpan.FromDays(7.0);
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public static readonly TimeSpan ExpirationTime = TimeSpan.FromDays(30.0);
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private static readonly List<HouseRaffleStone> m_AllStones = new();
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private Rectangle2D m_Bounds;
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private TimeSpan m_Duration;
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private Map m_Facet;
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private HouseRaffleRegion m_Region;
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private DateTime m_Started;
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private HouseRaffleState m_State;
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private int m_TicketPrice;
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private Mobile m_Winner;
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[Constructible]
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public HouseRaffleStone()
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: base(0xEDD)
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{
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m_Region = null;
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m_Bounds = new Rectangle2D();
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m_Facet = null;
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m_Winner = null;
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Deed = null;
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m_State = HouseRaffleState.Inactive;
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m_Started = DateTime.MinValue;
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m_Duration = DefaultDuration;
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ExpireAction = HouseRaffleExpireAction.None;
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m_TicketPrice = DefaultTicketPrice;
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Entries = new List<RaffleEntry>();
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Movable = false;
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m_AllStones.Add(this);
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}
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public HouseRaffleStone(Serial serial)
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: base(serial)
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{
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}
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[CommandProperty(AccessLevel.GameMaster, AccessLevel.Seer)]
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public HouseRaffleState CurrentState
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{
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get => m_State;
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set
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{
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if (m_State != value)
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{
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if (value == HouseRaffleState.Active)
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{
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Entries.Clear();
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m_Winner = null;
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Deed = null;
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m_Started = Core.Now;
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}
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m_State = value;
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InvalidateProperties();
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}
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}
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}
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[CommandProperty(AccessLevel.GameMaster, AccessLevel.Seer)]
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public Rectangle2D PlotBounds
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{
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get => m_Bounds;
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set
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{
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m_Bounds = value;
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InvalidateRegion();
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InvalidateProperties();
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}
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}
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[CommandProperty(AccessLevel.GameMaster, AccessLevel.Seer)]
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public Map PlotFacet
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{
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get => m_Facet;
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set
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{
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m_Facet = value;
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InvalidateRegion();
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InvalidateProperties();
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}
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}
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[CommandProperty(AccessLevel.GameMaster, AccessLevel.Seer)]
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public Mobile Winner
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{
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get => m_Winner;
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set
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{
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m_Winner = value;
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InvalidateProperties();
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}
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}
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[CommandProperty(AccessLevel.GameMaster, AccessLevel.Seer)]
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public HouseRaffleDeed Deed { get; set; }
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[CommandProperty(AccessLevel.GameMaster, AccessLevel.Seer)]
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public DateTime Started
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{
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get => m_Started;
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set
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{
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m_Started = value;
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InvalidateProperties();
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}
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}
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[CommandProperty(AccessLevel.GameMaster, AccessLevel.Seer)]
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public TimeSpan Duration
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{
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get => m_Duration;
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set
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{
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m_Duration = value;
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InvalidateProperties();
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}
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}
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[CommandProperty(AccessLevel.GameMaster)]
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public bool IsExpired
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{
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get
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{
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if (m_State != HouseRaffleState.Completed)
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{
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return false;
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}
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return m_Started + m_Duration + ExpirationTime <= Core.Now;
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}
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}
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[CommandProperty(AccessLevel.GameMaster, AccessLevel.Seer)]
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public HouseRaffleExpireAction ExpireAction { get; set; }
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[CommandProperty(AccessLevel.GameMaster, AccessLevel.Seer)]
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public int TicketPrice
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{
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get => m_TicketPrice;
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set
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{
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m_TicketPrice = Math.Max(0, value);
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InvalidateProperties();
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}
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}
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public List<RaffleEntry> Entries { get; private set; }
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public override string DefaultName => "a house raffle stone";
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public override bool DisplayWeight => false;
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public static void CheckEnd_OnTick()
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{
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for (var i = 0; i < m_AllStones.Count; i++)
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{
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m_AllStones[i].CheckEnd();
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}
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}
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public static void Initialize()
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{
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for (var i = m_AllStones.Count - 1; i >= 0; i--)
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{
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var stone = m_AllStones[i];
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if (stone.IsExpired)
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{
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switch (stone.ExpireAction)
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{
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case HouseRaffleExpireAction.HideStone:
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{
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if (stone.Visible)
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{
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stone.Visible = false;
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stone.ItemID = 0x1B7B; // Non-blocking ItemID
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}
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break;
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}
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case HouseRaffleExpireAction.DeleteStone:
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{
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stone.Delete();
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break;
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}
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}
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}
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}
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Timer.DelayCall(TimeSpan.FromMinutes(1.0), TimeSpan.FromMinutes(1.0), CheckEnd_OnTick);
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}
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public bool ValidLocation() =>
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m_Bounds.Start != Point2D.Zero && m_Bounds.End != Point2D.Zero && m_Facet != null &&
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m_Facet != Map.Internal;
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private void InvalidateRegion()
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{
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if (m_Region != null)
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{
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m_Region.Unregister();
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m_Region = null;
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}
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if (ValidLocation())
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{
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m_Region = new HouseRaffleRegion(this);
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m_Region.Register();
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}
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}
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private bool HasEntered(Mobile from)
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{
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if (!(from.Account is Account acc))
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{
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return false;
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}
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foreach (var entry in Entries)
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{
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if (entry.From != null)
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{
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var entryAcc = entry.From.Account as Account;
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if (entryAcc == acc)
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{
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return true;
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}
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}
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}
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return false;
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}
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private bool IsAtIPLimit(Mobile from)
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{
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if (from.NetState == null)
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{
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return false;
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}
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var address = from.NetState.Address;
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var tickets = 0;
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foreach (var entry in Entries)
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{
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if (Utility.IPMatchClassC(entry.Address, address))
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{
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if (++tickets >= EntryLimitPerIP)
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{
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return true;
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}
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}
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}
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return false;
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}
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public static string FormatLocation(Point3D loc, Map map, bool displayMap)
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{
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var result = new StringBuilder();
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int xLong = 0, yLat = 0;
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int xMins = 0, yMins = 0;
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bool xEast = false, ySouth = false;
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if (Sextant.Format(loc, map, ref xLong, ref yLat, ref xMins, ref yMins, ref xEast, ref ySouth))
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{
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result.AppendFormat(
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"{0}°{1}'{2},{3}°{4}'{5}",
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yLat,
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yMins,
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ySouth ? "S" : "N",
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xLong,
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xMins,
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xEast ? "E" : "W"
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);
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}
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else
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{
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result.AppendFormat("{0},{1}", loc.X, loc.Y);
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}
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if (displayMap)
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{
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result.AppendFormat(" ({0})", map);
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}
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return result.ToString();
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}
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public Point3D GetPlotCenter()
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{
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var x = m_Bounds.X + m_Bounds.Width / 2;
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var y = m_Bounds.Y + m_Bounds.Height / 2;
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var z = m_Facet?.GetAverageZ(x, y) ?? 0;
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return new Point3D(x, y, z);
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}
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public string FormatLocation()
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{
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if (!ValidLocation())
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{
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return "no location set";
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}
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return FormatLocation(GetPlotCenter(), m_Facet, true);
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}
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public string FormatPrice() => m_TicketPrice == 0 ? "FREE" : $"{m_TicketPrice} gold";
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public override void GetProperties(ObjectPropertyList list)
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{
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base.GetProperties(list);
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if (ValidLocation())
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{
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list.Add(FormatLocation());
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}
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switch (m_State)
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{
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case HouseRaffleState.Active:
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{
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list.Add(1060658, "ticket price\t{0}", FormatPrice()); // ~1_val~: ~2_val~
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list.Add(1060659, "ends\t{0}", m_Started + m_Duration); // ~1_val~: ~2_val~
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break;
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}
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case HouseRaffleState.Completed:
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{
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list.Add(1060658, "winner\t{0}", m_Winner == null ? "unknown" : m_Winner.Name); // ~1_val~: ~2_val~
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break;
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}
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}
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}
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public override void OnSingleClick(Mobile from)
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{
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base.OnSingleClick(from);
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switch (m_State)
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{
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case HouseRaffleState.Active:
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{
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LabelTo(from, 1060658, $"Ends\t{m_Started + m_Duration}"); // ~1_val~: ~2_val~
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break;
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}
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case HouseRaffleState.Completed:
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{
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LabelTo(
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from,
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1060658,
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$"Winner\t{(m_Winner == null ? "Unknown" : m_Winner.Name)}"
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); // ~1_val~: ~2_val~
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break;
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}
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}
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}
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public override void GetContextMenuEntries(Mobile from, List<ContextMenuEntry> list)
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{
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base.GetContextMenuEntries(from, list);
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if (from.AccessLevel >= AccessLevel.Seer)
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{
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list.Add(new EditEntry(from, this));
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if (m_State == HouseRaffleState.Inactive)
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{
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list.Add(new ActivateEntry(from, this));
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}
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else
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{
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list.Add(new ManagementEntry(from, this));
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}
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}
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}
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public override void OnDoubleClick(Mobile from)
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{
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if (m_State != HouseRaffleState.Active || !from.CheckAlive())
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{
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return;
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}
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if (!from.InRange(GetWorldLocation(), 2))
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{
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from.LocalOverheadMessage(MessageType.Regular, 0x3B2, 1019045); // I can't reach that.
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return;
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}
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if (HasEntered(from))
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{
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from.SendMessage(MessageHue, "You have already entered this plot's raffle.");
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}
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else if (IsAtIPLimit(from))
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{
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from.SendMessage(MessageHue, "You may not enter this plot's raffle.");
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}
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else
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{
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from.SendGump(
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new WarningGump(
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1150470,
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0x7F00,
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$"You are about to purchase a raffle ticket for the house plot located at {FormatLocation()}. The ticket price is {FormatPrice()}. Tickets are non-refundable and you can only purchase one ticket per account. Do you wish to continue?",
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0xFFFFFF,
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420,
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280,
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okay => Purchase_Callback(from, okay)
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)
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); // CONFIRM TICKET PURCHASE
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}
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}
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public void Purchase_Callback(Mobile from, bool okay)
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{
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if (Deleted || m_State != HouseRaffleState.Active || !from.CheckAlive() || HasEntered(from) || IsAtIPLimit(from))
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{
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return;
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}
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if (!(from.Account is Account))
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{
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return;
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}
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if (okay)
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{
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Container bank = from.FindBankNoCreate();
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if (m_TicketPrice == 0 || from.Backpack?.ConsumeTotal(typeof(Gold), m_TicketPrice) == true ||
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Banker.Withdraw(from, m_TicketPrice))
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{
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Entries.Add(new RaffleEntry(from));
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from.SendMessage(MessageHue, "You have successfully entered the plot's raffle.");
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}
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else
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{
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from.SendMessage(MessageHue, "You do not have the {0} required to enter the raffle.", FormatPrice());
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}
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}
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else
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{
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from.SendMessage(MessageHue, "You have chosen not to enter the raffle.");
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}
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}
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public void CheckEnd()
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{
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if (m_State != HouseRaffleState.Active || m_Started + m_Duration > Core.Now)
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{
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return;
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}
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m_State = HouseRaffleState.Completed;
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if (m_Region != null && Entries.Count != 0)
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{
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m_Winner = Entries.RandomElement().From;
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if (m_Winner != null)
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{
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Deed = new HouseRaffleDeed(this, m_Winner);
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m_Winner.SendMessage(
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MessageHue,
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"Congratulations, {0}! You have won the raffle for the plot located at {1}.",
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m_Winner.Name,
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FormatLocation()
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);
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if (m_Winner.AddToBackpack(Deed))
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{
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m_Winner.SendMessage(MessageHue, "The writ of lease has been placed in your backpack.");
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}
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else
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{
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m_Winner.BankBox.DropItem(Deed);
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m_Winner.SendMessage(
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MessageHue,
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"As your backpack is full, the writ of lease has been placed in your bank box."
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);
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}
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}
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}
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InvalidateProperties();
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}
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public override void OnDelete()
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{
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if (m_Region != null)
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{
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m_Region.Unregister();
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m_Region = null;
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}
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m_AllStones.Remove(this);
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base.OnDelete();
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}
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(3); // version
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writer.WriteEncodedInt((int)m_State);
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writer.WriteEncodedInt((int)ExpireAction);
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writer.Write(Deed);
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|
writer.Write(m_Bounds);
|
|
writer.Write(m_Facet);
|
|
|
|
writer.Write(m_Winner);
|
|
|
|
writer.Write(m_TicketPrice);
|
|
writer.Write(m_Started);
|
|
writer.Write(m_Duration);
|
|
|
|
writer.Write(Entries.Count);
|
|
|
|
foreach (var entry in Entries)
|
|
{
|
|
entry.Serialize(writer);
|
|
}
|
|
}
|
|
|
|
public override void Deserialize(IGenericReader reader)
|
|
{
|
|
base.Deserialize(reader);
|
|
|
|
var version = reader.ReadInt();
|
|
|
|
switch (version)
|
|
{
|
|
case 3:
|
|
{
|
|
m_State = (HouseRaffleState)reader.ReadEncodedInt();
|
|
|
|
goto case 2;
|
|
}
|
|
case 2:
|
|
{
|
|
ExpireAction = (HouseRaffleExpireAction)reader.ReadEncodedInt();
|
|
|
|
goto case 1;
|
|
}
|
|
case 1:
|
|
{
|
|
Deed = reader.ReadEntity<HouseRaffleDeed>();
|
|
|
|
goto case 0;
|
|
}
|
|
case 0:
|
|
{
|
|
var oldActive = version < 3 && reader.ReadBool();
|
|
|
|
m_Bounds = reader.ReadRect2D();
|
|
m_Facet = reader.ReadMap();
|
|
|
|
m_Winner = reader.ReadEntity<Mobile>();
|
|
|
|
m_TicketPrice = reader.ReadInt();
|
|
m_Started = reader.ReadDateTime();
|
|
m_Duration = reader.ReadTimeSpan();
|
|
|
|
var entryCount = reader.ReadInt();
|
|
Entries = new List<RaffleEntry>(entryCount);
|
|
|
|
for (var i = 0; i < entryCount; i++)
|
|
{
|
|
var entry = new RaffleEntry(reader, version);
|
|
|
|
if (entry.From == null)
|
|
{
|
|
continue; // Character was deleted
|
|
}
|
|
|
|
Entries.Add(entry);
|
|
}
|
|
|
|
InvalidateRegion();
|
|
|
|
m_AllStones.Add(this);
|
|
|
|
if (version < 3)
|
|
{
|
|
if (oldActive)
|
|
{
|
|
m_State = HouseRaffleState.Active;
|
|
}
|
|
else if (m_Winner != null)
|
|
{
|
|
m_State = HouseRaffleState.Completed;
|
|
}
|
|
else
|
|
{
|
|
m_State = HouseRaffleState.Inactive;
|
|
}
|
|
}
|
|
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
private class RaffleContextMenuEntry : ContextMenuEntry
|
|
{
|
|
protected readonly Mobile m_From;
|
|
protected readonly HouseRaffleStone m_Stone;
|
|
|
|
public RaffleContextMenuEntry(Mobile from, HouseRaffleStone stone, int label)
|
|
: base(label)
|
|
{
|
|
m_From = from;
|
|
m_Stone = stone;
|
|
}
|
|
}
|
|
|
|
private class EditEntry : RaffleContextMenuEntry
|
|
{
|
|
public EditEntry(Mobile from, HouseRaffleStone stone)
|
|
: base(from, stone, 5101) // Edit
|
|
{
|
|
}
|
|
|
|
public override void OnClick()
|
|
{
|
|
if (m_Stone.Deleted || m_From.AccessLevel < AccessLevel.Seer)
|
|
{
|
|
return;
|
|
}
|
|
|
|
m_From.SendGump(new PropertiesGump(m_From, m_Stone));
|
|
}
|
|
}
|
|
|
|
private class ActivateEntry : RaffleContextMenuEntry
|
|
{
|
|
public ActivateEntry(Mobile from, HouseRaffleStone stone)
|
|
: base(from, stone, 5113) // Start
|
|
{
|
|
if (!stone.ValidLocation())
|
|
{
|
|
Flags |= CMEFlags.Disabled;
|
|
}
|
|
}
|
|
|
|
public override void OnClick()
|
|
{
|
|
if (m_Stone.Deleted || m_From.AccessLevel < AccessLevel.Seer || !m_Stone.ValidLocation())
|
|
{
|
|
return;
|
|
}
|
|
|
|
m_Stone.CurrentState = HouseRaffleState.Active;
|
|
}
|
|
}
|
|
|
|
private class ManagementEntry : RaffleContextMenuEntry
|
|
{
|
|
public ManagementEntry(Mobile from, HouseRaffleStone stone)
|
|
: base(from, stone, 5032) // Game Monitor
|
|
{
|
|
}
|
|
|
|
public override void OnClick()
|
|
{
|
|
if (m_Stone.Deleted || m_From.AccessLevel < AccessLevel.Seer)
|
|
{
|
|
return;
|
|
}
|
|
|
|
m_From.SendGump(new HouseRaffleManagementGump(m_Stone));
|
|
}
|
|
}
|
|
}
|
|
}
|