ModernUO/Projects/Server/Gumps/GumpSpriteImage.cs
2020-09-12 15:31:21 -07:00

63 lines
2.3 KiB
C#

/*************************************************************************
* ModernUO *
* Copyright 2019-2020 - ModernUO Development Team *
* Email: hi@modernuo.com *
* File: GumpSpriteImage.cs *
* *
* This program is free software: you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation, either version 3 of the License, or *
* (at your option) any later version. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
*************************************************************************/
using Server.Network;
namespace Server.Gumps
{
public class GumpSpriteImage : GumpEntry
{
private static readonly byte[] m_LayoutName = Gump.StringToBuffer("picinpic");
public GumpSpriteImage(int x, int y, int gumpID, int width, int height, int sx, int sy)
{
X = x;
Y = y;
GumpID = gumpID;
Width = width;
Height = height;
SX = sx;
SY = sy;
}
public int X { get; set; }
public int Y { get; set; }
public int Width { get; set; }
public int Height { get; set; }
public int GumpID { get; set; }
public int SX { get; set; }
public int SY { get; set; }
public override string Compile(NetState ns) => $"{{ picinpic {X} {Y} {GumpID} {Width} {Height} {SX} {SY} }}";
public override void AppendTo(NetState ns, IGumpWriter disp)
{
disp.AppendLayout(m_LayoutName);
disp.AppendLayout(X);
disp.AppendLayout(Y);
disp.AppendLayout(GumpID);
disp.AppendLayout(Width);
disp.AppendLayout(Height);
disp.AppendLayout(SX);
disp.AppendLayout(SY);
}
}
}