ModernUO/Projects/UOContent/Items/Guilds/Guildstone.cs
2020-09-18 18:41:26 -07:00

469 lines
13 KiB
C#

using Server.Factions;
using Server.Guilds;
using Server.Gumps;
using Server.Multis;
using Server.Network;
using Server.Targeting;
namespace Server.Items
{
public class Guildstone : Item, IAddon, IChoppable
{
private bool m_BeforeChangeover;
private string m_GuildAbbrev;
private string m_GuildName;
public Guildstone(Guild g) : this(g, g.Name, g.Abbreviation)
{
}
public Guildstone(Guild g, string guildName, string abbrev) : base(Guild.NewGuildSystem ? 0xED6 : 0xED4)
{
Guild = g;
m_GuildName = guildName;
m_GuildAbbrev = abbrev;
Movable = false;
}
public Guildstone(Serial serial) : base(serial)
{
}
[CommandProperty(AccessLevel.GameMaster)]
public string GuildName
{
get => m_GuildName;
set
{
m_GuildName = value;
InvalidateProperties();
}
}
[CommandProperty(AccessLevel.GameMaster)]
public string GuildAbbrev
{
get => m_GuildAbbrev;
set
{
m_GuildAbbrev = value;
InvalidateProperties();
}
}
[CommandProperty(AccessLevel.GameMaster)]
public Guild Guild { get; private set; }
public override int LabelNumber => 1041429; // a guildstone
public Item Deed => new GuildstoneDeed(Guild, m_GuildName, m_GuildAbbrev);
public bool CouldFit(IPoint3D p, Map map) => map.CanFit(p.X, p.Y, p.Z, ItemData.Height);
public void OnChop(Mobile from)
{
if (!Guild.NewGuildSystem)
{
return;
}
var house = BaseHouse.FindHouseAt(this);
var contains = false;
if (house == null && m_BeforeChangeover ||
house?.IsOwner(from) == true && (contains = house.Addons.Contains(this)))
{
Effects.PlaySound(GetWorldLocation(), Map, 0x3B3);
from.SendLocalizedMessage(500461); // You destroy the item.
Delete();
if (contains)
{
house.Addons.Remove(this);
}
var deed = Deed;
if (deed != null)
{
from.AddToBackpack(deed);
}
}
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
if (Guild?.Disbanded == false)
{
m_GuildName = Guild.Name;
m_GuildAbbrev = Guild.Abbreviation;
}
writer.Write(3); // version
writer.Write(m_BeforeChangeover);
writer.Write(m_GuildName);
writer.Write(m_GuildAbbrev);
writer.Write(Guild);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
switch (version)
{
case 3:
{
m_BeforeChangeover = reader.ReadBool();
goto case 2;
}
case 2:
{
m_GuildName = reader.ReadString();
m_GuildAbbrev = reader.ReadString();
goto case 1;
}
case 1:
{
Guild = reader.ReadGuild() as Guild;
goto case 0;
}
case 0:
{
break;
}
}
if (Guild.NewGuildSystem && ItemID == 0xED4)
{
ItemID = 0xED6;
}
if (version <= 2)
{
m_BeforeChangeover = true;
}
if (Guild.NewGuildSystem && m_BeforeChangeover)
{
Timer.DelayCall(AddToHouse);
}
if (!Guild.NewGuildSystem && Guild == null)
{
Delete();
}
}
private void AddToHouse()
{
var house = BaseHouse.FindHouseAt(this);
if (Guild.NewGuildSystem && m_BeforeChangeover && house?.Addons.Contains(this) == false)
{
house.Addons.Add(this);
m_BeforeChangeover = false;
}
}
public override void GetProperties(ObjectPropertyList list)
{
base.GetProperties(list);
if (Guild?.Disbanded == false)
{
string name;
string abbr;
if ((name = Guild.Name) == null || (name = name.Trim()).Length <= 0)
{
name = "(unnamed)";
}
if ((abbr = Guild.Abbreviation) == null || (abbr = abbr.Trim()).Length <= 0)
{
abbr = "";
}
// list.Add( 1060802, Utility.FixHtml( name ) ); // Guild name: ~1_val~
list.Add(1060802, $"{Utility.FixHtml(name)} [{Utility.FixHtml(abbr)}]");
}
else if (m_GuildName != null && m_GuildAbbrev != null)
{
list.Add(1060802, $"{Utility.FixHtml(m_GuildName)} [{Utility.FixHtml(m_GuildAbbrev)}]");
}
}
public override void OnSingleClick(Mobile from)
{
base.OnSingleClick(from);
if (Guild?.Disbanded == false)
{
string name;
if ((name = Guild.Name) == null || (name = name.Trim()).Length <= 0)
{
name = "(unnamed)";
}
LabelTo(from, name);
}
else if (m_GuildName != null)
{
LabelTo(from, m_GuildName);
}
}
public override void OnAfterDelete()
{
if (!Guild.NewGuildSystem && Guild?.Disbanded == false)
{
Guild.Disband();
}
}
public override void OnDoubleClick(Mobile from)
{
if (Guild.NewGuildSystem)
{
return;
}
if (Guild?.Disbanded != false)
{
Delete();
}
else if (!from.InRange(GetWorldLocation(), 2))
{
from.SendLocalizedMessage(500446); // That is too far away.
}
else if (Guild.Accepted.Contains(from))
{
var guildState = PlayerState.Find(Guild.Leader);
var targetState = PlayerState.Find(from);
var guildFaction = guildState?.Faction;
var targetFaction = targetState?.Faction;
if (guildFaction != targetFaction || targetState?.IsLeaving == true)
{
return;
}
if (guildState != null && targetState != null)
{
targetState.Leaving = guildState.Leaving;
}
Guild.Accepted.Remove(from);
Guild.AddMember(from);
GuildGump.EnsureClosed(from);
from.SendGump(new GuildGump(from, Guild));
}
else if (from.AccessLevel < AccessLevel.GameMaster && !Guild.IsMember(from))
{
from.Send(
new MessageLocalized(
Serial,
ItemID,
MessageType.Regular,
0x3B2,
3,
501158,
"",
""
)
); // You are not a member ...
}
else
{
GuildGump.EnsureClosed(from);
from.SendGump(new GuildGump(from, Guild));
}
}
}
[Flippable(0x14F0, 0x14EF)]
public class GuildstoneDeed : Item
{
private string m_GuildAbbrev;
private string m_GuildName;
[Constructible]
public GuildstoneDeed(Guild g = null, string guildName = null, string abbrev = null) : base(0x14F0)
{
Guild = g;
m_GuildName = guildName;
m_GuildAbbrev = abbrev;
Weight = 1.0;
}
public GuildstoneDeed(Serial serial) : base(serial)
{
}
public override int LabelNumber => 1041233; // deed to a guildstone
[CommandProperty(AccessLevel.GameMaster)]
public string GuildName
{
get => m_GuildName;
set
{
m_GuildName = value;
InvalidateProperties();
}
}
[CommandProperty(AccessLevel.GameMaster)]
public string GuildAbbrev
{
get => m_GuildAbbrev;
set
{
m_GuildAbbrev = value;
InvalidateProperties();
}
}
[CommandProperty(AccessLevel.GameMaster)]
public Guild Guild { get; private set; }
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
if (Guild?.Disbanded == false)
{
m_GuildName = Guild.Name;
m_GuildAbbrev = Guild.Abbreviation;
}
writer.Write(1); // version
writer.Write(m_GuildName);
writer.Write(m_GuildAbbrev);
writer.Write(Guild);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
switch (version)
{
case 1:
{
m_GuildName = reader.ReadString();
m_GuildAbbrev = reader.ReadString();
Guild = reader.ReadGuild() as Guild;
break;
}
}
}
public override void GetProperties(ObjectPropertyList list)
{
base.GetProperties(list);
if (Guild?.Disbanded == false)
{
string name;
string abbr;
if ((name = Guild.Name) == null || (name = name.Trim()).Length <= 0)
{
name = "(unnamed)";
}
if ((abbr = Guild.Abbreviation) == null || (abbr = abbr.Trim()).Length <= 0)
{
abbr = "";
}
// list.Add( 1060802, Utility.FixHtml( name ) ); // Guild name: ~1_val~
list.Add(1060802, $"{Utility.FixHtml(name)} [{Utility.FixHtml(abbr)}]");
}
else if (m_GuildName != null && m_GuildAbbrev != null)
{
list.Add(1060802, $"{Utility.FixHtml(m_GuildName)} [{Utility.FixHtml(m_GuildAbbrev)}]");
}
}
public override void OnDoubleClick(Mobile from)
{
if (IsChildOf(from.Backpack))
{
var house = BaseHouse.FindHouseAt(from);
if (house?.IsOwner(from) == true)
{
from.SendLocalizedMessage(1062838); // Where would you like to place this decoration?
from.BeginTarget(-1, true, TargetFlags.None, Placement_OnTarget);
}
else
{
from.SendLocalizedMessage(502092); // You must be in your house to do this.
}
}
else
{
from.SendLocalizedMessage(1042001); // That must be in your pack for you to use it.
}
}
public void Placement_OnTarget(Mobile from, object targeted)
{
if (!(targeted is IPoint3D p) || Deleted)
{
return;
}
var loc = new Point3D(p);
var house = BaseHouse.FindHouseAt(loc, from.Map, 16);
if (IsChildOf(from.Backpack))
{
if (house?.IsOwner(from) == true)
{
Item addon = new Guildstone(Guild, m_GuildName, m_GuildAbbrev);
addon.MoveToWorld(loc, from.Map);
house.Addons.Add(addon);
Delete();
}
else
{
from.SendLocalizedMessage(1042036); // That location is not in your house.
}
}
else
{
from.SendLocalizedMessage(1042001); // That must be in your pack for you to use it.
}
}
}
}