- [X] Changes effect packets - [X] Updates playing sounds - [X] Updates Effects class to have more options so there are less direct calls to building the packets - [X] Changes bonding status packet
139 lines
4 KiB
C#
139 lines
4 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using Server.Engines.PartySystem;
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using Server.Spells.Second;
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using Server.Targeting;
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namespace Server.Spells.Fourth
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{
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public class ArchProtectionSpell : MagerySpell, ISpellTargetingPoint3D
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{
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private static readonly SpellInfo m_Info = new SpellInfo(
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"Arch Protection",
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"Vas Uus Sanct",
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Core.AOS ? 239 : 215,
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9011,
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Reagent.Garlic,
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Reagent.Ginseng,
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Reagent.MandrakeRoot,
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Reagent.SulfurousAsh
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);
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private static readonly Dictionary<Mobile, int> _Table = new Dictionary<Mobile, int>();
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public ArchProtectionSpell(Mobile caster, Item scroll = null) : base(caster, scroll, m_Info)
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{
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}
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public override SpellCircle Circle => SpellCircle.Fourth;
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public void Target(IPoint3D p)
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{
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if (!Caster.CanSee(p))
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{
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Caster.SendLocalizedMessage(500237); // Target can not be seen.
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}
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else if (CheckSequence())
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{
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SpellHelper.Turn(Caster, p);
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SpellHelper.GetSurfaceTop(ref p);
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var loc = new Point3D(p);
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if (!Core.AOS)
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{
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Effects.PlaySound(loc, Caster.Map, 0x299);
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}
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if (Caster.Map == null)
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{
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FinishSequence();
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return;
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}
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var targets = Caster.Map.GetMobilesInRange(loc, Core.AOS ? 2 : 3)
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.Where(m => Caster.CanBeBeneficial(m, false));
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if (Core.AOS)
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{
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var party = Party.Get(Caster);
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foreach (var m in targets)
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{
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if (m == Caster || party?.Contains(m) == true)
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{
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Caster.DoBeneficial(m);
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ProtectionSpell.Toggle(Caster, m);
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}
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}
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}
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else
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{
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var val = (int)(Caster.Skills.Magery.Value / 10.0 + 1);
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foreach (var m in targets)
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{
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if (m.BeginAction<ArchProtectionSpell>())
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{
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Caster.DoBeneficial(m);
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m.VirtualArmorMod += val;
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AddEntry(m, val);
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new InternalTimer(m, Caster).Start();
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m.FixedParticles(0x375A, 9, 20, 5027, EffectLayer.Waist);
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m.PlaySound(0x1F7);
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}
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}
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}
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}
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FinishSequence();
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}
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public override void OnCast()
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{
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Caster.Target = new SpellTargetPoint3D(this, TargetFlags.None, Core.ML ? 10 : 12);
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}
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private static void AddEntry(Mobile m, int v)
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{
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_Table[m] = v;
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}
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public static void RemoveEntry(Mobile m)
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{
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if (_Table.Remove(m, out var v))
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{
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m.EndAction<ArchProtectionSpell>();
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m.VirtualArmorMod -= Math.Min(v, m.VirtualArmorMod);
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}
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}
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private class InternalTimer : Timer
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{
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private readonly Mobile m_Owner;
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public InternalTimer(Mobile target, Mobile caster) : base(TimeSpan.FromSeconds(0))
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{
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var time = caster.Skills.Magery.Value * 1.2;
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if (time > 144)
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{
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time = 144;
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}
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Delay = TimeSpan.FromSeconds(time);
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Priority = TimerPriority.OneSecond;
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m_Owner = target;
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}
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protected override void OnTick()
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{
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RemoveEntry(m_Owner);
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}
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}
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}
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}
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