ModernUO/Projects/UOContent/Spells/Fourth/ArchProtection.cs
Kamron Batman 361ec4dba4
Effects packets (#308)
- [X] Changes effect packets
- [X] Updates playing sounds
- [X] Updates Effects class to have more options so there are less direct calls to building the packets
- [X] Changes bonding status packet
2020-11-12 00:52:38 -08:00

139 lines
4 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using Server.Engines.PartySystem;
using Server.Spells.Second;
using Server.Targeting;
namespace Server.Spells.Fourth
{
public class ArchProtectionSpell : MagerySpell, ISpellTargetingPoint3D
{
private static readonly SpellInfo m_Info = new SpellInfo(
"Arch Protection",
"Vas Uus Sanct",
Core.AOS ? 239 : 215,
9011,
Reagent.Garlic,
Reagent.Ginseng,
Reagent.MandrakeRoot,
Reagent.SulfurousAsh
);
private static readonly Dictionary<Mobile, int> _Table = new Dictionary<Mobile, int>();
public ArchProtectionSpell(Mobile caster, Item scroll = null) : base(caster, scroll, m_Info)
{
}
public override SpellCircle Circle => SpellCircle.Fourth;
public void Target(IPoint3D p)
{
if (!Caster.CanSee(p))
{
Caster.SendLocalizedMessage(500237); // Target can not be seen.
}
else if (CheckSequence())
{
SpellHelper.Turn(Caster, p);
SpellHelper.GetSurfaceTop(ref p);
var loc = new Point3D(p);
if (!Core.AOS)
{
Effects.PlaySound(loc, Caster.Map, 0x299);
}
if (Caster.Map == null)
{
FinishSequence();
return;
}
var targets = Caster.Map.GetMobilesInRange(loc, Core.AOS ? 2 : 3)
.Where(m => Caster.CanBeBeneficial(m, false));
if (Core.AOS)
{
var party = Party.Get(Caster);
foreach (var m in targets)
{
if (m == Caster || party?.Contains(m) == true)
{
Caster.DoBeneficial(m);
ProtectionSpell.Toggle(Caster, m);
}
}
}
else
{
var val = (int)(Caster.Skills.Magery.Value / 10.0 + 1);
foreach (var m in targets)
{
if (m.BeginAction<ArchProtectionSpell>())
{
Caster.DoBeneficial(m);
m.VirtualArmorMod += val;
AddEntry(m, val);
new InternalTimer(m, Caster).Start();
m.FixedParticles(0x375A, 9, 20, 5027, EffectLayer.Waist);
m.PlaySound(0x1F7);
}
}
}
}
FinishSequence();
}
public override void OnCast()
{
Caster.Target = new SpellTargetPoint3D(this, TargetFlags.None, Core.ML ? 10 : 12);
}
private static void AddEntry(Mobile m, int v)
{
_Table[m] = v;
}
public static void RemoveEntry(Mobile m)
{
if (_Table.Remove(m, out var v))
{
m.EndAction<ArchProtectionSpell>();
m.VirtualArmorMod -= Math.Min(v, m.VirtualArmorMod);
}
}
private class InternalTimer : Timer
{
private readonly Mobile m_Owner;
public InternalTimer(Mobile target, Mobile caster) : base(TimeSpan.FromSeconds(0))
{
var time = caster.Skills.Magery.Value * 1.2;
if (time > 144)
{
time = 144;
}
Delay = TimeSpan.FromSeconds(time);
Priority = TimerPriority.OneSecond;
m_Owner = target;
}
protected override void OnTick()
{
RemoveEntry(m_Owner);
}
}
}
}