* Adds CanTarget for more granular overrides of specific targeting restrictions * Updates spell targeting * Fixes targeting checks
292 lines
9 KiB
C#
292 lines
9 KiB
C#
using System;
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using Server.Collections;
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using Server.Items;
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using Server.Misc;
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using Server.Mobiles;
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namespace Server.Spells.Fourth
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{
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public class FireFieldSpell : MagerySpell, ISpellTargetingPoint3D
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{
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private static readonly SpellInfo _info = new(
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"Fire Field",
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"In Flam Grav",
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215,
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9041,
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false,
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Reagent.BlackPearl,
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Reagent.SpidersSilk,
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Reagent.SulfurousAsh
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);
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public FireFieldSpell(Mobile caster, Item scroll = null) : base(caster, scroll, _info)
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{
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}
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public override SpellCircle Circle => SpellCircle.Fourth;
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public void Target(IPoint3D p)
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{
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if (SpellHelper.CheckTown(p, Caster) && CheckSequence())
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{
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SpellHelper.Turn(Caster, p);
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SpellHelper.GetSurfaceTop(ref p);
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var eastToWest = SpellHelper.GetEastToWest(Caster.Location, p);
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Effects.PlaySound(new Point3D(p), Caster.Map, 0x20C);
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var itemID = eastToWest ? 0x398C : 0x3996;
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TimeSpan duration;
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if (Core.AOS)
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{
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duration = TimeSpan.FromSeconds((15 + Caster.Skills.Magery.Fixed / 5.0) / 4.0);
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}
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else
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{
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duration = TimeSpan.FromSeconds(4.0 + Caster.Skills.Magery.Value * 0.5);
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}
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for (var i = -2; i <= 2; ++i)
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{
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var loc = new Point3D(eastToWest ? p.X + i : p.X, eastToWest ? p.Y : p.Y + i, p.Z);
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new FireFieldItem(itemID, loc, Caster, Caster.Map, duration, i);
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}
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}
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FinishSequence();
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}
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public override void OnCast()
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{
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Caster.Target = new SpellTargetPoint3D(this, range: Core.ML ? 10 : 12);
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}
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[DispellableField]
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public class FireFieldItem : Item
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{
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private Mobile m_Caster;
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private int m_Damage;
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private DateTime m_End;
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private Timer m_Timer;
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public FireFieldItem(
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int itemID, Point3D loc, Mobile caster, Map map, TimeSpan duration, int val,
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int damage = 2
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) : base(itemID)
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{
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var canFit = SpellHelper.AdjustField(ref loc, map, 12, false);
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Visible = false;
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Movable = false;
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Light = LightType.Circle300;
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MoveToWorld(loc, map);
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m_Caster = caster;
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m_Damage = damage;
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m_End = Core.Now + duration;
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m_Timer = new InternalTimer(this, TimeSpan.FromSeconds(val.Abs() * 0.2), caster.InLOS(this), canFit);
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m_Timer.Start();
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}
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public FireFieldItem(Serial serial) : base(serial)
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{
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}
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public override bool BlocksFit => true;
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public override void OnAfterDelete()
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{
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base.OnAfterDelete();
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m_Timer?.Stop();
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}
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public override void Serialize(IGenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(2); // version
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writer.Write(m_Damage);
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writer.Write(m_Caster);
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writer.WriteDeltaTime(m_End);
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}
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public override void Deserialize(IGenericReader reader)
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{
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base.Deserialize(reader);
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var version = reader.ReadInt();
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switch (version)
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{
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case 2:
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{
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m_Damage = reader.ReadInt();
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goto case 1;
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}
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case 1:
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{
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m_Caster = reader.ReadEntity<Mobile>();
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goto case 0;
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}
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case 0:
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{
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m_End = reader.ReadDeltaTime();
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m_Timer = new InternalTimer(this, TimeSpan.Zero, true, true);
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m_Timer.Start();
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break;
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}
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}
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if (version < 2)
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{
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m_Damage = 2;
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}
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}
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public override bool OnMoveOver(Mobile m)
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{
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if (Visible && m_Caster != null && (!Core.AOS || m != m_Caster) &&
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SpellHelper.ValidIndirectTarget(m_Caster, m) && m_Caster.CanBeHarmful(m, false))
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{
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if (SpellHelper.CanRevealCaster(m))
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{
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m_Caster.RevealingAction();
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}
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m_Caster.DoHarmful(m);
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var damage = m_Damage;
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if (!Core.AOS && m.CheckSkill(SkillName.MagicResist, 0.0, 30.0))
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{
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damage = 1;
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m.SendLocalizedMessage(501783); // You feel yourself resisting magical energy.
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}
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AOS.Damage(m, m_Caster, damage, 0, 100, 0, 0, 0);
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m.PlaySound(0x208);
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(m as BaseCreature)?.OnHarmfulSpell(m_Caster);
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}
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return true;
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}
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private class InternalTimer : Timer
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{
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private readonly bool m_CanFit;
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private readonly bool m_InLOS;
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private readonly FireFieldItem m_Item;
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public InternalTimer(FireFieldItem item, TimeSpan delay, bool inLOS, bool canFit) : base(delay, TimeSpan.FromSeconds(1.0))
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{
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m_Item = item;
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m_InLOS = inLOS;
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m_CanFit = canFit;
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}
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protected override void OnTick()
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{
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if (m_Item.Deleted)
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{
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return;
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}
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if (!m_Item.Visible)
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{
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if (m_InLOS && m_CanFit)
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{
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m_Item.Visible = true;
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}
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else
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{
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m_Item.Delete();
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}
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if (!m_Item.Deleted)
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{
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m_Item.ProcessDelta();
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Effects.SendLocationParticles(
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EffectItem.Create(m_Item.Location, m_Item.Map, EffectItem.DefaultDuration),
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0x376A,
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9,
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10,
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5029
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);
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}
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}
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else if (Core.Now > m_Item.m_End)
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{
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m_Item.Delete();
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Stop();
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}
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else
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{
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var map = m_Item.Map;
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var caster = m_Item.m_Caster;
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if (map == null || caster == null)
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{
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return;
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}
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using var queue = PooledRefQueue<Mobile>.Create();
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foreach (var m in m_Item.GetMobilesInRange(0))
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{
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if (m.Z + 16 > m_Item.Z && m_Item.Z + 12 > m.Z && (!Core.AOS || m != caster) &&
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SpellHelper.ValidIndirectTarget(caster, m) && caster.CanBeHarmful(m, false))
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{
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queue.Enqueue(m);
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}
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}
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while (queue.Count > 0)
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{
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var m = queue.Dequeue();
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if (m == null)
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{
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continue;
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}
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if (SpellHelper.CanRevealCaster(m))
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{
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caster.RevealingAction();
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}
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caster.DoHarmful(m);
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var damage = m_Item.m_Damage;
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if (!Core.AOS && m.CheckSkill(SkillName.MagicResist, 0.0, 30.0))
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{
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damage = 1;
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m.SendLocalizedMessage(501783); // You feel yourself resisting magical energy.
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}
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AOS.Damage(m, caster, damage, 0, 100, 0, 0, 0);
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m.PlaySound(0x208);
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(m as BaseCreature)?.OnHarmfulSpell(caster);
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}
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}
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}
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}
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}
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}
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}
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