ModernUO/Projects/UOContent/Spells/Necromancy/AnimateDeadSpell.cs
Kamron Batman bea20f36a0
fix: Fixes targeting checks (#869)
* Adds CanTarget for more granular overrides of specific targeting restrictions
* Updates spell targeting
* Fixes targeting checks
2021-12-01 08:15:16 -08:00

424 lines
13 KiB
C#

using System;
using System.Collections.Generic;
using Server.Engines.Quests;
using Server.Engines.Quests.Necro;
using Server.Items;
using Server.Mobiles;
using Server.Utilities;
namespace Server.Spells.Necromancy
{
public class AnimateDeadSpell : NecromancerSpell, ISpellTargetingItem
{
private static readonly SpellInfo _info = new(
"Animate Dead",
"Uus Corp",
203,
9031,
Reagent.GraveDust,
Reagent.DaemonBlood
);
private static readonly CreatureGroup[] m_Groups =
{
// Undead group--empty
new(SlayerGroup.GetEntryByName(SlayerName.Silver).Types, Array.Empty<SummonEntry>()),
// Insects
new(
new[]
{
typeof(DreadSpider), typeof(FrostSpider), typeof(GiantSpider), typeof(GiantBlackWidow),
typeof(BlackSolenInfiltratorQueen), typeof(BlackSolenInfiltratorWarrior),
typeof(BlackSolenQueen), typeof(BlackSolenWarrior), typeof(BlackSolenWorker),
typeof(RedSolenInfiltratorQueen), typeof(RedSolenInfiltratorWarrior),
typeof(RedSolenQueen), typeof(RedSolenWarrior), typeof(RedSolenWorker),
typeof(TerathanAvenger), typeof(TerathanDrone), typeof(TerathanMatriarch),
typeof(TerathanWarrior)
// TODO: Giant beetle? Ant lion? Ophidians?
},
new[]
{
new SummonEntry(0, typeof(MoundOfMaggots))
}
),
// Mounts
new(
new[]
{
typeof(Horse), typeof(Nightmare), typeof(FireSteed),
typeof(Kirin), typeof(Unicorn)
},
new[]
{
new SummonEntry(10000, typeof(HellSteed)),
new SummonEntry(0, typeof(SkeletalMount))
}
),
// Elementals
new(
new[]
{
typeof(BloodElemental), typeof(EarthElemental), typeof(SummonedEarthElemental),
typeof(AgapiteElemental), typeof(BronzeElemental), typeof(CopperElemental),
typeof(DullCopperElemental), typeof(GoldenElemental), typeof(ShadowIronElemental),
typeof(ValoriteElemental), typeof(VeriteElemental), typeof(PoisonElemental),
typeof(FireElemental), typeof(SummonedFireElemental), typeof(SnowElemental),
typeof(AirElemental), typeof(SummonedAirElemental), typeof(WaterElemental),
typeof(SummonedAirElemental), typeof(AcidElemental)
},
new[]
{
new SummonEntry(5000, typeof(WailingBanshee)),
new SummonEntry(0, typeof(Wraith))
}
),
// Dragons
new(
new[]
{
typeof(AncientWyrm), typeof(Dragon), typeof(GreaterDragon), typeof(SerpentineDragon),
typeof(ShadowWyrm), typeof(SkeletalDragon), typeof(WhiteWyrm),
typeof(Drake), typeof(Wyvern), typeof(LesserHiryu), typeof(Hiryu)
},
new[]
{
new SummonEntry(18000, typeof(SkeletalDragon)),
new SummonEntry(10000, typeof(FleshGolem)),
new SummonEntry(5000, typeof(Lich)),
new SummonEntry(3000, typeof(SkeletalKnight), typeof(BoneKnight)),
new SummonEntry(2000, typeof(Mummy)),
new SummonEntry(1000, typeof(SkeletalMage), typeof(BoneMagi)),
new SummonEntry(0, typeof(PatchworkSkeleton))
}
),
// Default group
new(
Array.Empty<Type>(),
new[]
{
new SummonEntry(18000, typeof(LichLord)),
new SummonEntry(10000, typeof(FleshGolem)),
new SummonEntry(5000, typeof(Lich)),
new SummonEntry(3000, typeof(SkeletalKnight), typeof(BoneKnight)),
new SummonEntry(2000, typeof(Mummy)),
new SummonEntry(1000, typeof(SkeletalMage), typeof(BoneMagi)),
new SummonEntry(0, typeof(PatchworkSkeleton))
}
)
};
private static readonly Dictionary<Mobile, List<Mobile>> _table = new();
public AnimateDeadSpell(Mobile caster, Item scroll = null) : base(caster, scroll, _info)
{
}
public override TimeSpan CastDelayBase => TimeSpan.FromSeconds(1.5);
public override double RequiredSkill => 40.0;
public override int RequiredMana => 23;
public void Target(Item item)
{
var comp = item as MaabusCoffinComponent;
if (comp?.Addon is MaabusCoffin addon)
{
var pm = Caster as PlayerMobile;
var qs = pm?.Quest;
if (qs is DarkTidesQuest)
{
QuestObjective objective = qs.FindObjective<AnimateMaabusCorpseObjective>();
if (objective?.Completed == false)
{
addon.Awake(Caster);
objective.Complete();
}
}
return;
}
if (!(item is Corpse c))
{
Caster.SendLocalizedMessage(1061084); // You cannot animate that.
}
else
{
Type type = null;
if (c.Owner != null)
{
type = c.Owner.GetType();
}
if (c.ItemID != 0x2006 || c.Animated || type == typeof(PlayerMobile) || type == null ||
c.Owner?.Fame < 100 ||
c.Owner is BaseCreature creature && (creature.Summoned || creature.IsBonded))
{
Caster.SendLocalizedMessage(1061085); // There's not enough life force there to animate.
}
else
{
var group = FindGroup(type);
if (group != null)
{
if (group.m_Entries.Length == 0 || type == typeof(DemonKnight))
{
Caster.SendLocalizedMessage(1061086); // You cannot animate undead remains.
}
else if (CheckSequence())
{
var p = c.GetWorldLocation();
var map = c.Map;
if (map != null)
{
Effects.PlaySound(p, map, 0x1FB);
Effects.SendLocationParticles(
EffectItem.Create(p, map, EffectItem.DefaultDuration),
0x3789,
1,
40,
0x3F,
3,
9907,
0
);
Timer.StartTimer(
TimeSpan.FromSeconds(2.0),
() => SummonDelay_Callback(Caster, c, p, map, group)
);
}
}
}
}
}
FinishSequence();
}
public override void OnCast()
{
Caster.Target = new SpellTargetItem(this, range: Core.ML ? 10 : 12);
Caster.SendLocalizedMessage(1061083); // Animate what corpse?
}
private static CreatureGroup FindGroup(Type type)
{
for (var i = 0; i < m_Groups.Length; ++i)
{
var group = m_Groups[i];
var types = group.m_Types;
var contains = types.Length == 0;
for (var j = 0; !contains && j < types.Length; ++j)
{
contains = types[j].IsAssignableFrom(type);
}
if (contains)
{
return group;
}
}
return null;
}
public static void Unregister(Mobile master, Mobile summoned)
{
if (master == null || !_table.TryGetValue(master, out var list))
{
return;
}
list.Remove(summoned);
if (list.Count == 0)
{
_table.Remove(master);
}
}
public static void Register(Mobile master, Mobile summoned)
{
if (master == null)
{
return;
}
if (!_table.TryGetValue(master, out var list))
{
_table[master] = list = new List<Mobile>();
}
for (var i = list.Count - 1; i >= 0; --i)
{
if (i >= list.Count)
{
continue;
}
var mob = list[i];
if (mob.Deleted)
{
list.RemoveAt(i--);
}
}
list.Add(summoned);
if (list.Count > 3)
{
Timer.StartTimer(list[0].Kill);
}
Timer.StartTimer(TimeSpan.FromSeconds(2.0), TimeSpan.FromSeconds(2.0), () => Summoned_Damage(summoned));
}
private static void Summoned_Damage(Mobile mob)
{
if (mob.Hits > 0)
{
--mob.Hits;
}
else
{
mob.Kill();
}
}
private static void SummonDelay_Callback(Mobile caster, Corpse corpse, Point3D loc, Map map, CreatureGroup group)
{
if (corpse.Animated)
{
return;
}
var owner = corpse.Owner;
if (owner == null)
{
return;
}
var necromancy = caster.Skills.Necromancy.Value;
var spiritSpeak = caster.Skills.SpiritSpeak.Value;
var casterAbility = (int)(necromancy * 30) + (int)(spiritSpeak * 70);
casterAbility = Math.Clamp(casterAbility / 10 * 18, 0, owner.Fame);
Type toSummon = null;
var entries = group.m_Entries;
for (var i = 0; toSummon == null && i < entries.Length; ++i)
{
var entry = entries[i];
if (casterAbility < entry.m_Requirement)
{
continue;
}
var animates = entry.m_ToSummon;
toSummon = animates.RandomElement();
}
if (toSummon == null)
{
return;
}
Mobile summoned = null;
try
{
summoned = toSummon.CreateInstance<Mobile>();
}
catch
{
// ignored
}
if (summoned == null)
{
return;
}
if (summoned is BaseCreature bc)
{
// to be sure
bc.Tamable = false;
bc.ControlSlots = bc is BaseMount ? 1 : 0;
Effects.PlaySound(loc, map, bc.GetAngerSound());
BaseCreature.Summon(bc, false, caster, loc, 0x28, TimeSpan.FromDays(1.0));
}
if (summoned is SkeletalDragon dragon)
{
Scale(dragon, 50); // lose 50% hp and strength
}
summoned.Fame = 0;
summoned.Karma = -1500;
summoned.MoveToWorld(loc, map);
corpse.Hue = 1109;
corpse.Animated = true;
Register(caster, summoned);
}
public static void Scale(BaseCreature bc, int scalar)
{
var toScale = bc.RawStr;
bc.RawStr = AOS.Scale(toScale, scalar);
toScale = bc.HitsMaxSeed;
if (toScale > 0)
{
bc.HitsMaxSeed = AOS.Scale(toScale, scalar);
}
bc.Hits = bc.Hits; // refresh hits
}
private class CreatureGroup
{
public readonly SummonEntry[] m_Entries;
public readonly Type[] m_Types;
public CreatureGroup(Type[] types, SummonEntry[] entries)
{
m_Types = types;
m_Entries = entries;
}
}
private class SummonEntry
{
public readonly int m_Requirement;
public readonly Type[] m_ToSummon;
public SummonEntry(int requirement, params Type[] toSummon)
{
m_ToSummon = toSummon;
m_Requirement = requirement;
}
}
}
}