ModernUO/Projects/Server/Persistence/DualSaveStrategy.cs
2020-09-12 15:31:21 -07:00

30 lines
772 B
C#

using System.Threading;
namespace Server
{
public sealed class DualSaveStrategy : StandardSaveStrategy
{
public override string Name => "Dual";
public override void Save(bool permitBackgroundWrite)
{
PermitBackgroundWrite = permitBackgroundWrite;
var saveThread = new Thread(SaveItems);
saveThread.Name = "Item Save Subset";
saveThread.Start();
SaveMobiles();
SaveGuilds();
saveThread.Join();
if (permitBackgroundWrite && UseSequentialWriters
) // If we're permitted to write in the background, but we don't anyways, then notify.
{
World.NotifyDiskWriteComplete();
}
}
}
}