518 lines
15 KiB
C#
518 lines
15 KiB
C#
using ModernUO.Serialization;
|
|
using System.Collections.Generic;
|
|
using Server.Collections;
|
|
using Server.ContextMenus;
|
|
using Server.Gumps;
|
|
using Server.Items;
|
|
using Server.Network;
|
|
using Server.Targeting;
|
|
|
|
namespace Server.Mobiles
|
|
{
|
|
[SerializationGenerator(0, false)]
|
|
public partial class AnimalTrainer : BaseVendor
|
|
{
|
|
private readonly List<SBInfo> m_SBInfos = new();
|
|
|
|
[Constructible]
|
|
public AnimalTrainer() : base("the animal trainer")
|
|
{
|
|
SetSkill(SkillName.AnimalLore, 64.0, 100.0);
|
|
SetSkill(SkillName.AnimalTaming, 90.0, 100.0);
|
|
SetSkill(SkillName.Veterinary, 65.0, 88.0);
|
|
}
|
|
|
|
protected override List<SBInfo> SBInfos => m_SBInfos;
|
|
|
|
public override VendorShoeType ShoeType => Female ? VendorShoeType.ThighBoots : VendorShoeType.Boots;
|
|
|
|
public override void InitSBInfo()
|
|
{
|
|
m_SBInfos.Add(new SBAnimalTrainer());
|
|
}
|
|
|
|
public override int GetShoeHue() => 0;
|
|
|
|
public override void InitOutfit()
|
|
{
|
|
base.InitOutfit();
|
|
|
|
AddItem(Utility.RandomBool() ? new QuarterStaff() : new ShepherdsCrook());
|
|
}
|
|
|
|
public override void AddCustomContextEntries(Mobile from, ref PooledRefList<ContextMenuEntry> list)
|
|
{
|
|
if (from is PlayerMobile { Alive: true } pm)
|
|
{
|
|
list.Add(new StableEntry());
|
|
|
|
if (pm.Stabled?.Count > 0)
|
|
{
|
|
list.Add(new ClaimAllEntry());
|
|
}
|
|
}
|
|
|
|
base.AddCustomContextEntries(from, ref list);
|
|
}
|
|
|
|
public static int GetMaxStabled(Mobile from)
|
|
{
|
|
var taming = from.Skills.AnimalTaming.Value;
|
|
var anlore = from.Skills.AnimalLore.Value;
|
|
var vetern = from.Skills.Veterinary.Value;
|
|
var sklsum = taming + anlore + vetern;
|
|
|
|
int max;
|
|
|
|
if (sklsum >= 240.0)
|
|
{
|
|
max = 5;
|
|
}
|
|
else if (sklsum >= 200.0)
|
|
{
|
|
max = 4;
|
|
}
|
|
else if (sklsum >= 160.0)
|
|
{
|
|
max = 3;
|
|
}
|
|
else
|
|
{
|
|
max = 2;
|
|
}
|
|
|
|
if (taming >= 100.0)
|
|
{
|
|
max += (int)((taming - 90.0) / 10);
|
|
}
|
|
|
|
if (anlore >= 100.0)
|
|
{
|
|
max += (int)((anlore - 90.0) / 10);
|
|
}
|
|
|
|
if (vetern >= 100.0)
|
|
{
|
|
max += (int)((vetern - 90.0) / 10);
|
|
}
|
|
|
|
return max;
|
|
}
|
|
|
|
private static void CloseClaimList(Mobile from)
|
|
{
|
|
from.CloseGump<ClaimListGump>();
|
|
}
|
|
|
|
public void BeginClaimList(Mobile from)
|
|
{
|
|
if (Deleted || !from.CheckAlive() || from is not PlayerMobile pm)
|
|
{
|
|
return;
|
|
}
|
|
|
|
var list = new List<BaseCreature>();
|
|
|
|
if (pm.Stabled?.Count > 0)
|
|
{
|
|
using var queue = PooledRefQueue<Mobile>.Create();
|
|
|
|
foreach (var m in pm.Stabled)
|
|
{
|
|
if (m is BaseCreature pet)
|
|
{
|
|
if (!pet.Deleted)
|
|
{
|
|
list.Add(pet);
|
|
continue;
|
|
}
|
|
|
|
pet.IsStabled = false;
|
|
pet.StabledBy = null;
|
|
}
|
|
|
|
queue.Enqueue(m);
|
|
}
|
|
|
|
while (queue.Count > 0)
|
|
{
|
|
pm.RemoveStabled(queue.Dequeue());
|
|
}
|
|
}
|
|
|
|
if (list.Count > 0)
|
|
{
|
|
ClaimListGump.DisplayTo(this, from, list);
|
|
}
|
|
else
|
|
{
|
|
SayTo(from, 502671); // But I have no animals stabled with me at the moment!
|
|
}
|
|
}
|
|
|
|
public void EndClaimList(Mobile from, BaseCreature pet)
|
|
{
|
|
if (pet?.Deleted != false || from.Map != Map || from is not PlayerMobile pm
|
|
|| pm.Stabled?.Contains(pet) != true || !from.CheckAlive())
|
|
{
|
|
return;
|
|
}
|
|
|
|
if (!from.InRange(this, 14))
|
|
{
|
|
from.SendLocalizedMessage(500446); // That is too far away.
|
|
return;
|
|
}
|
|
|
|
if (CanClaim(from, pet))
|
|
{
|
|
DoClaim(from, pet);
|
|
|
|
pm.RemoveStabled(pet);
|
|
pm.AutoStabled?.Remove(pet);
|
|
}
|
|
else
|
|
{
|
|
SayTo(from, 1049612, pet.Name); // ~1_NAME~ remained in the stables because you have too many followers.
|
|
}
|
|
}
|
|
|
|
public void BeginStable(Mobile from)
|
|
{
|
|
if (Deleted || !from.CheckAlive())
|
|
{
|
|
return;
|
|
}
|
|
|
|
if (!(from.Backpack?.GetAmount(typeof(Gold)) >= 30) &&
|
|
!(Banker.GetBalance(from) >= 30))
|
|
{
|
|
SayTo(from, 1042556); // Thou dost not have enough gold, not even in thy bank account.
|
|
}
|
|
else
|
|
{
|
|
/* I charge 30 gold per pet for a real week's stable time.
|
|
* I will withdraw it from thy bank account.
|
|
* Which animal wouldst thou like to stable here?
|
|
*/
|
|
from.SendLocalizedMessage(1042558);
|
|
|
|
from.Target = new StableTarget(this);
|
|
}
|
|
}
|
|
|
|
public void EndStable(Mobile from, BaseCreature pet)
|
|
{
|
|
if (Deleted || !from.CheckAlive() || from is not PlayerMobile pm)
|
|
{
|
|
return;
|
|
}
|
|
|
|
if (pet.Body.IsHuman)
|
|
{
|
|
SayTo(from, 502672); // HA HA HA! Sorry, I am not an inn.
|
|
}
|
|
else if (!pet.Controlled)
|
|
{
|
|
SayTo(from, 1048053); // You can't stable that!
|
|
}
|
|
else if (pet.ControlMaster != from)
|
|
{
|
|
SayTo(from, 1042562); // You do not own that pet!
|
|
}
|
|
else if (pet.IsDeadPet)
|
|
{
|
|
SayTo(from, 1049668); // Living pets only, please.
|
|
}
|
|
else if (pet.Summoned)
|
|
{
|
|
SayTo(from, 502673); // I can not stable summoned creatures.
|
|
}
|
|
/*
|
|
else if (pet.Allured)
|
|
{
|
|
SayTo( from, 1048053 ); // You can't stable that!
|
|
}
|
|
*/
|
|
else if (pet is PackLlama or PackHorse or Beetle && pet.Backpack?.Items.Count > 0)
|
|
{
|
|
SayTo(from, 1042563); // You need to unload your pet.
|
|
}
|
|
else if (pet.Combatant != null && pet.InRange(pet.Combatant, 12) && pet.Map == pet.Combatant.Map)
|
|
{
|
|
SayTo(from, 1042564); // I'm sorry. Your pet seems to be busy.
|
|
}
|
|
else if (pm.Stabled?.Count >= GetMaxStabled(from))
|
|
{
|
|
SayTo(from, 1042565); // You have too many pets in the stables!
|
|
}
|
|
else
|
|
{
|
|
if (from.Backpack?.ConsumeTotal(typeof(Gold), 30) == true || Banker.Withdraw(from, 30))
|
|
{
|
|
pet.ControlTarget = null;
|
|
pet.ControlOrder = OrderType.Stay;
|
|
pet.Internalize();
|
|
|
|
pet.SetControlMaster(null);
|
|
pet.SummonMaster = null;
|
|
|
|
pet.IsStabled = true;
|
|
pet.StabledBy = from;
|
|
|
|
if (Core.SE)
|
|
{
|
|
pet.Loyalty = MaxLoyalty; // Wonderfully happy
|
|
}
|
|
|
|
pm.AddStabled(pet);
|
|
|
|
// [AOS: Your pet has been stabled.] Very well, thy pet is stabled. Thou mayst recover it by saying 'claim' to me. In one real world week, I shall sell it off if it is not claimed!
|
|
SayTo(from, Core.AOS ? 1049677 : 502679);
|
|
}
|
|
else
|
|
{
|
|
SayTo(from, 502677); // But thou hast not the funds in thy bank account!
|
|
}
|
|
}
|
|
}
|
|
|
|
public void Claim(Mobile from, string petName = null)
|
|
{
|
|
if (Deleted || !from.CheckAlive() || from is not PlayerMobile pm)
|
|
{
|
|
return;
|
|
}
|
|
|
|
var claimed = false;
|
|
var stabled = 0;
|
|
|
|
var claimByName = petName != null;
|
|
|
|
if (pm.Stabled?.Count > 0)
|
|
{
|
|
using var queue = PooledRefQueue<Mobile>.Create();
|
|
|
|
foreach (var m in pm.Stabled)
|
|
{
|
|
var pet = m as BaseCreature;
|
|
|
|
if (pet?.Deleted != false)
|
|
{
|
|
if (pet != null)
|
|
{
|
|
pet.IsStabled = false;
|
|
pet.StabledBy = null;
|
|
}
|
|
|
|
queue.Enqueue(pet);
|
|
continue;
|
|
}
|
|
|
|
++stabled;
|
|
|
|
if (claimByName && !pet.Name.InsensitiveEquals(petName))
|
|
{
|
|
continue;
|
|
}
|
|
|
|
if (CanClaim(from, pet))
|
|
{
|
|
DoClaim(from, pet);
|
|
|
|
queue.Enqueue(pet);
|
|
|
|
claimed = true;
|
|
pm.AutoStabled?.Remove(pet);
|
|
}
|
|
else
|
|
{
|
|
SayTo(from, 1049612, pet.Name); // ~1_NAME~ remained in the stables because you have too many followers.
|
|
}
|
|
}
|
|
|
|
while (queue.Count > 0)
|
|
{
|
|
pm.RemoveStabled(queue.Dequeue());
|
|
}
|
|
}
|
|
|
|
if (claimed)
|
|
{
|
|
SayTo(from, 1042559); // Here you go... and good day to you!
|
|
}
|
|
else if (stabled == 0)
|
|
{
|
|
SayTo(from, 502671); // But I have no animals stabled with me at the moment!
|
|
}
|
|
else if (claimByName)
|
|
{
|
|
BeginClaimList(from);
|
|
}
|
|
}
|
|
|
|
public bool CanClaim(Mobile from, BaseCreature pet) => from.Followers + pet.ControlSlots <= from.FollowersMax;
|
|
|
|
private void DoClaim(Mobile from, BaseCreature pet)
|
|
{
|
|
pet.SetControlMaster(from);
|
|
|
|
if (pet.Summoned)
|
|
{
|
|
pet.SummonMaster = from;
|
|
}
|
|
|
|
pet.ControlTarget = from;
|
|
pet.ControlOrder = OrderType.Follow;
|
|
|
|
pet.MoveToWorld(from.Location, from.Map);
|
|
|
|
pet.IsStabled = false;
|
|
pet.StabledBy = null;
|
|
|
|
if (Core.SE)
|
|
{
|
|
pet.Loyalty = MaxLoyalty; // Wonderfully Happy
|
|
}
|
|
}
|
|
|
|
public override bool HandlesOnSpeech(Mobile from) => true;
|
|
|
|
public override void OnSpeech(SpeechEventArgs e)
|
|
{
|
|
if (!e.Handled && e.HasKeyword(0x0008)) // *stable*
|
|
{
|
|
e.Handled = true;
|
|
|
|
CloseClaimList(e.Mobile);
|
|
BeginStable(e.Mobile);
|
|
}
|
|
else if (!e.Handled && e.HasKeyword(0x0009)) // *claim*
|
|
{
|
|
e.Handled = true;
|
|
|
|
CloseClaimList(e.Mobile);
|
|
|
|
var index = e.Speech.IndexOfOrdinal(' ');
|
|
|
|
if (index != -1)
|
|
{
|
|
Claim(e.Mobile, e.Speech[index..].Trim());
|
|
}
|
|
else
|
|
{
|
|
Claim(e.Mobile);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
base.OnSpeech(e);
|
|
}
|
|
}
|
|
|
|
private class StableEntry : ContextMenuEntry
|
|
{
|
|
public StableEntry() : base(6126, 12)
|
|
{
|
|
}
|
|
|
|
public override void OnClick(Mobile from, IEntity target)
|
|
{
|
|
(target as AnimalTrainer)?.BeginStable(from);
|
|
}
|
|
}
|
|
|
|
private class ClaimListGump : DynamicGump
|
|
{
|
|
private readonly List<BaseCreature> _list;
|
|
private readonly AnimalTrainer _trainer;
|
|
|
|
public override bool Singleton => true;
|
|
|
|
private ClaimListGump(AnimalTrainer trainer, List<BaseCreature> list) : base(50, 50)
|
|
{
|
|
_trainer = trainer;
|
|
_list = list;
|
|
}
|
|
|
|
public static void DisplayTo(AnimalTrainer trainer, Mobile from, List<BaseCreature> list)
|
|
{
|
|
if (from?.NetState == null || trainer == null || list == null || list.Count == 0)
|
|
{
|
|
return;
|
|
}
|
|
|
|
from.SendGump(new ClaimListGump(trainer, list));
|
|
}
|
|
|
|
protected override void BuildLayout(ref DynamicGumpBuilder builder)
|
|
{
|
|
builder.AddPage();
|
|
|
|
builder.AddBackground(0, 0, 325, 50 + _list.Count * 20, 9250);
|
|
builder.AddAlphaRegion(5, 5, 315, 40 + _list.Count * 20);
|
|
|
|
// Select a pet to retrieve from the stables:
|
|
builder.AddHtmlLocalized(15, 15, 275, 20, 1080333, 0x7FFF);
|
|
|
|
for (var i = 0; i < _list.Count; ++i)
|
|
{
|
|
var pet = _list[i];
|
|
|
|
if (pet?.Deleted != false)
|
|
{
|
|
continue;
|
|
}
|
|
|
|
builder.AddButton(15, 39 + i * 20, 10006, 10006, i + 1);
|
|
builder.AddHtml(32, 35 + i * 20, 275, 18, pet.Name.Color(0xC0C0EE));
|
|
}
|
|
}
|
|
|
|
public override void OnResponse(NetState sender, in RelayInfo info)
|
|
{
|
|
var index = info.ButtonID - 1;
|
|
|
|
if (index >= 0 && index < _list.Count)
|
|
{
|
|
_trainer.EndClaimList(sender.Mobile, _list[index]);
|
|
}
|
|
}
|
|
}
|
|
|
|
private class ClaimAllEntry : ContextMenuEntry
|
|
{
|
|
public ClaimAllEntry() : base(6127, 12)
|
|
{
|
|
}
|
|
|
|
public override void OnClick(Mobile from, IEntity target)
|
|
{
|
|
(target as AnimalTrainer)?.Claim(from);
|
|
}
|
|
}
|
|
|
|
private class StableTarget : Target
|
|
{
|
|
private readonly AnimalTrainer m_Trainer;
|
|
|
|
public StableTarget(AnimalTrainer trainer) : base(12, false, TargetFlags.None) => m_Trainer = trainer;
|
|
|
|
protected override void OnTarget(Mobile from, object targeted)
|
|
{
|
|
if (targeted is BaseCreature creature)
|
|
{
|
|
m_Trainer.EndStable(from, creature);
|
|
}
|
|
else if (targeted == from)
|
|
{
|
|
m_Trainer.SayTo(from, 502672); // HA HA HA! Sorry, I am not an inn.
|
|
}
|
|
else
|
|
{
|
|
m_Trainer.SayTo(from, 1048053); // You can't stable that!
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|