ModernUO/Projects/UOContent/Regions/GreenAcresRegion.cs
2020-05-26 00:34:29 -07:00

31 lines
902 B
C#

using System.Text.Json;
using Server.Json;
using Server.Spells;
using Server.Spells.Sixth;
namespace Server.Regions
{
public class GreenAcresRegion : BaseRegion
{
public GreenAcresRegion(DynamicJson json, JsonSerializerOptions options) : base(json, options)
{
}
public override bool AllowHousing(Mobile from, Point3D p) =>
from.AccessLevel != AccessLevel.Player && base.AllowHousing(from, p);
public override bool CheckTravel(Mobile m, Point3D newLocation, TravelCheckType travelType) =>
m.AccessLevel != AccessLevel.Player;
public override bool OnBeginSpellCast(Mobile m, ISpell s)
{
if (m.AccessLevel == AccessLevel.Player && s is MarkSpell)
{
m.SendLocalizedMessage(501802); // Thy spell doth not appear to work...
return false;
}
return base.OnBeginSpellCast(m, s);
}
}
}