ModernUO/Projects/Scripts/Context Menus/AddToSpellbookEntry.cs
2019-10-04 23:08:13 -07:00

57 lines
No EOL
1.6 KiB
C#

using Server.Items;
using Server.Network;
using Server.Targeting;
namespace Server.ContextMenus
{
public class AddToSpellbookEntry : ContextMenuEntry
{
public AddToSpellbookEntry() : base(6144, 3)
{
}
public override void OnClick()
{
if (Owner.From.CheckAlive() && Owner.Target is SpellScroll scroll)
Owner.From.Target = new InternalTarget(scroll);
}
private class InternalTarget : Target
{
private SpellScroll m_Scroll;
public InternalTarget(SpellScroll scroll) : base(3, false, TargetFlags.None) => m_Scroll = scroll;
protected override void OnTarget(Mobile from, object targeted)
{
if (targeted is Spellbook book)
if (from.CheckAlive() && !m_Scroll.Deleted && m_Scroll.Movable && m_Scroll.Amount >= 1 &&
m_Scroll.CheckItemUse(from))
{
SpellbookType type = Spellbook.GetTypeForSpell(m_Scroll.SpellID);
if (type != book.SpellbookType)
{
}
else if (book.HasSpell(m_Scroll.SpellID))
{
from.SendLocalizedMessage(500179); // That spell is already present in that spellbook.
}
else
{
int val = m_Scroll.SpellID - book.BookOffset;
if (val >= 0 && val < book.BookCount)
{
book.Content |= (ulong)1 << val;
m_Scroll.Consume();
from.Send(new PlaySound(0x249, book.GetWorldLocation()));
}
}
}
}
}
}
}