ModernUO/Projects/Server/Gumps/GumpCheck.cs
Kamron Batman 3b413371dc
fix(core): Adds Gump component functionality (#377)
- [X] Adds gump close packet
- [X] Fixes gump tooltip
- [X] Adds new compile/append functions for the new gump packets
2021-01-02 19:08:35 -08:00

72 lines
2.3 KiB
C#

using System.Buffers;
using Server.Collections;
using Server.Network;
namespace Server.Gumps
{
public class GumpCheck : GumpEntry
{
private static readonly byte[] m_LayoutName = Gump.StringToBuffer("checkbox");
public GumpCheck(int x, int y, int inactiveID, int activeID, bool initialState, int switchID)
{
X = x;
Y = y;
InactiveID = inactiveID;
ActiveID = activeID;
InitialState = initialState;
SwitchID = switchID;
}
public int X { get; set; }
public int Y { get; set; }
public int InactiveID { get; set; }
public int ActiveID { get; set; }
public bool InitialState { get; set; }
public int SwitchID { get; set; }
public override string Compile(NetState ns) =>
$"{{ checkbox {X} {Y} {InactiveID} {ActiveID} {(InitialState ? 1 : 0)} {SwitchID} }}";
public override string Compile(OrderedHashSet<string> strings) =>
$"{{ checkbox {X} {Y} {InactiveID} {ActiveID} {(InitialState ? 1 : 0)} {SwitchID} }}";
public override void AppendTo(NetState ns, IGumpWriter disp)
{
disp.AppendLayout(m_LayoutName);
disp.AppendLayout(X);
disp.AppendLayout(Y);
disp.AppendLayout(InactiveID);
disp.AppendLayout(ActiveID);
disp.AppendLayout(InitialState);
disp.AppendLayout(SwitchID);
disp.Switches++;
}
public override void AppendTo(ref SpanWriter writer, OrderedHashSet<string> strings, ref int entries, ref int switches)
{
writer.Write((ushort)0x7B20); // "{ "
writer.Write(m_LayoutName);
writer.WriteAscii(X.ToString());
writer.Write((byte)0x20); // ' '
writer.WriteAscii(Y.ToString());
writer.Write((byte)0x20); // ' '
writer.WriteAscii(InactiveID.ToString());
writer.Write((byte)0x20); // ' '
writer.WriteAscii(ActiveID.ToString());
writer.Write((byte)0x20); // ' '
writer.Write((byte)(InitialState ? 0x31 : 0x30)); // 1 or 0
writer.Write((byte)0x20); // ' '
writer.WriteAscii(SwitchID.ToString());
writer.Write((ushort)0x207D); // " }"
switches++;
}
}
}