98 lines
2.8 KiB
C#
98 lines
2.8 KiB
C#
using System;
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using Server.Buffers;
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using Server.Network;
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namespace Server.Ethics.Hero
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{
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public sealed class HolySense : Power
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{
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public HolySense() =>
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m_Definition = new PowerDefinition(
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0,
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"Holy Sense",
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"Drewrok Erstok",
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""
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);
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public override void BeginInvoke(Player from)
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{
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var opposition = Ethic.Evil;
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var enemyCount = 0;
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var maxRange = 18 + from.Power;
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Player primary = null;
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foreach (var pl in opposition.Players)
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{
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var mob = pl.Mobile;
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if (mob == null || mob.Map != from.Mobile.Map || !mob.Alive)
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{
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continue;
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}
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if (!mob.InRange(from.Mobile, Math.Max(18, maxRange - pl.Power)))
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{
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continue;
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}
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if (primary == null || pl.Power > primary.Power)
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{
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primary = pl;
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}
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++enemyCount;
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}
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using var sb = ValueStringBuilder.Create();
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sb.Append("You sense ");
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sb.Append(enemyCount == 0 ? "no" : enemyCount.ToString());
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sb.Append(enemyCount == 1 ? " enemy" : " enemies");
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if (primary != null)
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{
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sb.Append(", and a strong presence");
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switch (from.Mobile.GetDirectionTo(primary.Mobile))
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{
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case Direction.West:
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sb.Append(" to the west.");
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break;
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case Direction.East:
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sb.Append(" to the east.");
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break;
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case Direction.North:
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sb.Append(" to the north.");
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break;
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case Direction.South:
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sb.Append(" to the south.");
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break;
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case Direction.Up:
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sb.Append(" to the north-west.");
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break;
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case Direction.Down:
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sb.Append(" to the south-east.");
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break;
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case Direction.Left:
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sb.Append(" to the south-west.");
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break;
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case Direction.Right:
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sb.Append(" to the north-east.");
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break;
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}
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}
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else
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{
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sb.Append('.');
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}
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from.Mobile.LocalOverheadMessage(MessageType.Regular, 0x59, false, sb.ToString());
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FinishInvoke(from);
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}
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}
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}
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