## **MAJOR CHANGE** * `Stabled` has been moved to `PlayerMobile`. * New methods added, `PlayerMobile.AddStabled` and `PlayerMobile.RemoveStabled`. * Added `PlayerMobile.AddFollower` and `PlayerMobile.RemoveFollower`. * `Stabled`, `AutoStabled`, and `AllFollowers` are now `HashSet` and **_CAN BE NULL_**. ### Summary * Fixes monster abilities causing harm to the monster through reflect * Adds `CanTriggerAgainstSelf` to override this for healing or some other self-affecting ability * Fixes a major memory leak where `UnsummonTimer` from animated dead spell lasts up-to 24hrs and therefore holds onto references of dead/deleted mobs. * Fixes another minor leak where a mob is not unregistered from the animated dead spell list until the next spell cast. |
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| .. | ||
| Attributes | ||
| AdhocPersistence.cs | ||
| BinaryFileReader.cs | ||
| BinaryFileWriter.cs | ||
| BufferReader.cs | ||
| BufferWriter.cs | ||
| GenericPersistence.cs | ||
| IGenericReader.cs | ||
| IGenericWriter.cs | ||
| ISerializable.cs | ||
| ISerializableExtensions.cs | ||
| Persistence.cs | ||
| SerializationExtensions.cs | ||