500 lines
12 KiB
C#
500 lines
12 KiB
C#
/*************************************************************************
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* ModernUO *
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* Copyright 2019-2026 - ModernUO Development Team *
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* Email: hi@modernuo.com *
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* File: ValueLinkList.cs *
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* *
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* This program is free software: you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation, either version 3 of the License, or *
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* (at your option) any later version. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program. If not, see <http://www.gnu.org/licenses/>. *
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*************************************************************************/
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using System;
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using System.Runtime.CompilerServices;
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namespace Server.Collections;
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public interface IValueLinkListNode<T> where T : class
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{
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public T Next { get; set; }
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public T Previous { get; set; }
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public bool OnLinkList { get; set; }
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}
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public struct ValueLinkList<T> where T : class, IValueLinkListNode<T>
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{
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public int Count { get; internal set; }
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internal T _first;
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internal T _last;
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public int Version { get; private set; }
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public void Remove(T node)
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{
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if (node == null)
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{
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return;
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}
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if (!node.OnLinkList)
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{
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throw new ArgumentException("Attempted to remove a node that is not on the list.");
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}
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if (node.Previous == null)
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{
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// If previous is null, then it is the first element.
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if (_first != node)
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{
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throw new ArgumentException("Attempted to remove a node that is not on the list.");
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}
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if (_first == _last)
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{
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_last = null;
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_first = null;
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}
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else
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{
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_first = node.Next;
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}
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if (node.Next != null)
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{
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node.Next.Previous = null;
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}
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}
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else
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{
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node.Previous.Next = node.Next;
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// If next is null, then it is the last element.
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if (node.Next == null)
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{
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_last = node.Previous;
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}
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else
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{
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node.Next.Previous = node.Previous;
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}
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}
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node.Next = null;
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node.Previous = null;
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node.OnLinkList = false;
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Count--;
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Version++;
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if (Count < 0)
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{
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throw new Exception("Count is negative!");
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}
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}
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// Remove all entries before this node, not including this node.
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public void RemoveAllBefore(T e)
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{
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if (e == null)
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{
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return;
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}
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if (!e.OnLinkList)
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{
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throw new ArgumentException("Attempted to remove nodes before a node that is not on the list.");
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}
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if (e.Previous == null)
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{
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return;
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}
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var current = e.Previous;
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e.Previous = null;
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while (current != null)
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{
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var previous = current.Previous;
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current.OnLinkList = false;
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current.Next = null;
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current.Previous = null;
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Count--;
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if (Count < 0)
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{
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throw new Exception("Count is negative!");
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}
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current = previous;
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}
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_first = e;
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Version++;
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}
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// Remove all entries after this node, not including this node.
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public void RemoveAllAfter(T e)
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{
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if (e == null)
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{
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return;
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}
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if (!e.OnLinkList)
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{
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throw new ArgumentException("Attempted to remove nodes after a node that is not on the list.");
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}
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if (e.Next == null)
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{
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return;
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}
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var current = e.Next;
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e.Next = null;
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while (current != null)
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{
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var next = current.Next;
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current.OnLinkList = false;
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current.Next = null;
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current.Previous = null;
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Count--;
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if (Count < 0)
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{
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throw new Exception("Count is negative!");
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}
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current = next;
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}
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_last = e;
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Version++;
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}
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public void AddLast(T e)
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{
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if (e == null)
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{
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return;
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}
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if (e.OnLinkList)
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{
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throw new ArgumentException("Attempted to add a node that is already on a list.");
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}
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if (_last != null)
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{
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AddAfter(_last, e);
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}
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else
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{
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_first = e;
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_last = e;
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Count = 1;
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Version++;
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e.OnLinkList = true;
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}
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}
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public void AddFirst(T e)
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{
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if (e == null)
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{
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return;
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}
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if (e.OnLinkList)
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{
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throw new ArgumentException("Attempted to add a node that is already on a list.");
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}
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if (_first != null)
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{
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AddBefore(_first, e);
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}
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else
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{
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_first = e;
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_last = e;
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Count = 1;
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Version++;
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e.OnLinkList = true;
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}
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}
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public void AddBefore(T existing, T node)
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{
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if (node == null)
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{
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return;
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}
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ArgumentNullException.ThrowIfNull(existing);
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if (!existing.OnLinkList)
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{
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throw new ArgumentException($"Argument '{nameof(existing)}' must be a node on a list.");
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}
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if (node.OnLinkList)
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{
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throw new ArgumentException("Attempted to add a node that is already on a list.");
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}
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node.Next = existing;
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node.Previous = existing.Previous;
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if (existing.Previous != null)
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{
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existing.Previous.Next = node;
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}
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else
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{
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_first = node;
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}
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existing.Previous = node;
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node.OnLinkList = true;
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Count++;
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Version++;
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}
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public void AddAfter(T existing, T node)
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{
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if (node == null)
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{
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return;
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}
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ArgumentNullException.ThrowIfNull(existing);
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if (!existing.OnLinkList)
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{
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throw new ArgumentException($"Argument '{nameof(existing)}' must be a node on a list.");
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}
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if (node.OnLinkList)
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{
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throw new ArgumentException("Attempted to add a node that is already on a list.");
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}
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node.Previous = existing;
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node.Next = existing.Next;
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if (existing.Next != null)
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{
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existing.Next.Previous = node;
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}
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else
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{
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_last = node;
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}
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existing.Next = node;
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node.OnLinkList = true;
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Count++;
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Version++;
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}
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public void RemoveAll()
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{
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var current = _first;
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while (current != null)
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{
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var next = current.Next;
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current.OnLinkList = false;
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current.Next = null;
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current.Previous = null;
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current = next;
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}
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_first = null;
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_last = null;
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Count = 0;
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Version++;
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}
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public void AddLast(ref ValueLinkList<T> otherList, T start, T end)
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{
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// Should we check if start and end actually exist on the other list?
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if (otherList.Count == 0 || otherList.Count == 1 && (start != end || otherList._first != start))
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{
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throw new ArgumentException("Attempted to add nodes that are not on the specified linklist.");
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}
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if (start.Previous != null)
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{
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start.Previous.Next = end.Next;
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}
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else
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{
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// Start is first
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otherList._first = end.Next;
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}
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if (end.Next != null)
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{
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end.Next.Previous = start.Previous;
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}
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else
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{
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otherList._last = start.Previous;
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}
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var count = 1;
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var current = start;
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// Assume start and end are in the right order, or bad things happen (crash).
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while (current != end)
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{
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count++;
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current = current.Next;
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}
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otherList.Count -= count;
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if (otherList.Count < 0)
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{
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throw new Exception("Count is negative!");
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}
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if (_last != null)
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{
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_last.Next = start;
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start.Previous = _last;
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}
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else
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{
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_first = start;
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}
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_last = end;
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Count += count;
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Version++;
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}
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public T[] ToArray()
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{
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var arr = new T[Count];
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var index = 0;
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foreach (var t in this)
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{
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arr[index++] = t;
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}
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return arr;
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}
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public ref struct ValueListEnumerator
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{
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private bool _started;
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private T _current;
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private ref readonly ValueLinkList<T> _linkList;
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private int _version;
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public ValueListEnumerator(in ValueLinkList<T> linkList)
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{
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_linkList = ref linkList;
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_started = false;
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_current = null;
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_version = 0;
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public bool MoveNext()
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{
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if (!_started)
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{
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_current = _linkList._first;
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_started = true;
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_version = _linkList.Version;
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}
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else if (_linkList.Version != _version)
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{
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throw new InvalidOperationException(CollectionThrowStrings.InvalidOperation_EnumFailedVersion);
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}
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else
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{
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_current = _current.Next;
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}
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return _current != null;
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}
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public T Current
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{
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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get => _current;
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}
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}
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public ref struct DescendingValueListEnumerator
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{
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private bool _started;
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private T _current;
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private ref readonly ValueLinkList<T> _linkList;
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private int _version;
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public DescendingValueListEnumerator(in ValueLinkList<T> linkList)
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{
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_linkList = ref linkList;
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_started = false;
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_current = null;
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_version = 0;
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public bool MoveNext()
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{
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if (!_started)
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{
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_current = _linkList._last;
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_started = true;
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_version = _linkList.Version;
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}
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else if (_linkList.Version != _version)
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{
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throw new InvalidOperationException(CollectionThrowStrings.InvalidOperation_EnumFailedVersion);
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}
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else
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{
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_current = _current.Previous;
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}
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return _current != null;
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}
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public T Current
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{
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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get => _current;
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public DescendingValueListEnumerator GetEnumerator() => this;
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}
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}
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public static class ValueLinkListExt
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{
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static ValueLinkList<T>.ValueListEnumerator GetEnumerator<T>(this in ValueLinkList<T> linkList)
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where T : class, IValueLinkListNode<T> => new(in linkList);
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static ValueLinkList<T>.DescendingValueListEnumerator ByDescending<T>(this in ValueLinkList<T> linkList)
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where T : class, IValueLinkListNode<T> => new(in linkList);
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}
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