- [X] Converts boat packets - [X] Makes a packet container builder for packet 0xF7 - [X] Generalizes world item packet so it works for mobiles too Notes: - This PR doesn't address proper smooth movement for boats.
88 lines
3.1 KiB
C#
88 lines
3.1 KiB
C#
/*************************************************************************
|
|
* ModernUO *
|
|
* Copyright (C) 2019-2021 - ModernUO Development Team *
|
|
* Email: hi@modernuo.com *
|
|
* File: BoatPackets.cs *
|
|
* *
|
|
* This program is free software: you can redistribute it and/or modify *
|
|
* it under the terms of the GNU General Public License as published by *
|
|
* the Free Software Foundation, either version 3 of the License, or *
|
|
* (at your option) any later version. *
|
|
* *
|
|
* You should have received a copy of the GNU General Public License *
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
|
|
*************************************************************************/
|
|
|
|
using System.Buffers;
|
|
using System.Collections.Generic;
|
|
using System.IO;
|
|
using System.Linq;
|
|
using Server.Collections;
|
|
using Server.Network;
|
|
|
|
namespace Server.Multis.Boats
|
|
{
|
|
public static class BoatPackets
|
|
{
|
|
public static void SendMoveBoatHS(this NetState ns, Mobile beholder, BaseBoat boat,
|
|
Direction d, int speed, List<IEntity> ents, int xOffset, int yOffset)
|
|
{
|
|
if (ns?.HighSeas != true)
|
|
{
|
|
return;
|
|
}
|
|
|
|
var maxLength = 18 + ents.Count * 10;
|
|
var writer = new SpanWriter(stackalloc byte[maxLength]);
|
|
writer.Write((byte)0xF6); // Packet ID
|
|
writer.Seek(2, SeekOrigin.Current);
|
|
|
|
writer.Write(boat.Serial);
|
|
writer.Write((byte)speed);
|
|
writer.Write((byte)d);
|
|
writer.Write((byte)boat.Facing);
|
|
writer.Write((short)(boat.X + xOffset));
|
|
writer.Write((short)(boat.Y + yOffset));
|
|
writer.Write((short)boat.Z);
|
|
writer.Seek(2, SeekOrigin.Current); // count
|
|
|
|
var count = 0;
|
|
|
|
foreach (var ent in ents)
|
|
{
|
|
if (!beholder.CanSee(ent))
|
|
{
|
|
continue;
|
|
}
|
|
|
|
writer.Write(ent.Serial);
|
|
writer.Write((short)(ent.X + xOffset));
|
|
writer.Write((short)(ent.Y + yOffset));
|
|
writer.Write((short)ent.Z);
|
|
++count;
|
|
}
|
|
|
|
writer.Seek(16, SeekOrigin.Begin);
|
|
writer.Write((short)count);
|
|
writer.WritePacketLength();
|
|
|
|
ns.Send(writer.Span);
|
|
}
|
|
|
|
public static void SendDisplayBoatHS(this NetState ns, Mobile beholder, BaseBoat boat)
|
|
{
|
|
var ents = boat.GetMovingEntities();
|
|
|
|
ents.AddNotNull(boat.TillerMan);
|
|
ents.AddNotNull(boat.Hold);
|
|
ents.AddNotNull(boat.PPlank);
|
|
ents.AddNotNull(boat.SPlank);
|
|
|
|
ents.Add(boat);
|
|
|
|
var eable = ents.Where(beholder.CanSee);
|
|
|
|
ns.SendBatchEntities(eable, ents.Count);
|
|
}
|
|
}
|
|
}
|