ModernUO/Scripts/Items/Skill Items/Lumberjack/Log.cs
2006-06-15 04:14:30 +00:00

50 lines
No EOL
836 B
C#

using System;
using Server.Items;
namespace Server.Items
{
[FlipableAttribute( 0x1bdd, 0x1be0 )]
public class Log : Item, ICommodity
{
string ICommodity.Description
{
get
{
return String.Format( Amount == 1 ? "{0} log" : "{0} logs", Amount );
}
}
[Constructable]
public Log() : this( 1 )
{
}
[Constructable]
public Log( int amount ) : base( 0x1BDD )
{
Stackable = true;
Weight = 2.0;
Amount = amount;
}
public Log( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}