### Summary Fixes an issue where max items is deserialized as 0 instead of -1. To fix broken containers, run the following in-game: `[global set maxitems -1 where container maxitems = 0` In vanilla MUO, there are no containers that actually have max items set to 0. |
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| .. | ||
| Server | ||
| Server.Tests | ||
| UOContent | ||
| UOContent.Tests | ||