ModernUO/Scripts/Items/Armor/Helmets/Bascinet.cs
2018-09-14 08:41:38 -07:00

46 lines
1.1 KiB
C#

namespace Server.Items
{
public class Bascinet : BaseArmor
{
public override int BasePhysicalResistance => 7;
public override int BaseFireResistance => 2;
public override int BaseColdResistance => 2;
public override int BasePoisonResistance => 2;
public override int BaseEnergyResistance => 2;
public override int InitMinHits => 40;
public override int InitMaxHits => 50;
public override int AosStrReq => 40;
public override int OldStrReq => 10;
public override int ArmorBase => 18;
public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate;
[Constructible]
public Bascinet() : base( 0x140C )
{
Weight = 5.0;
}
public Bascinet( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize( reader );
int version = reader.ReadInt();
if ( Weight == 1.0 )
Weight = 5.0;
}
}
}