ModernUO/Scripts/Items/Lights/PaperLantern.cs
2018-09-14 08:41:38 -07:00

37 lines
751 B
C#

using System;
namespace Server.Items
{
[Flippable]
public class PaperLantern : BaseLight
{
public override int LitItemID => 0x24BD;
public override int UnlitItemID => 0x24BE;
[Constructible]
public PaperLantern() : base( 0x24BE )
{
Movable = true;
Duration = TimeSpan.Zero; // Never burnt out
Burning = false;
Light = LightType.Circle150;
Weight = 3.0;
}
public PaperLantern( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}