ModernUO/Scripts/Multis/Boats/LargeBoat.cs
2018-09-14 08:41:38 -07:00

99 lines
2.1 KiB
C#

namespace Server.Multis
{
public class LargeBoat : BaseBoat
{
public override int NorthID => 0x10;
public override int EastID => 0x11;
public override int SouthID => 0x12;
public override int WestID => 0x13;
public override int HoldDistance => 5;
public override int TillerManDistance => -5;
public override Point2D StarboardOffset => new Point2D( 2, -1 );
public override Point2D PortOffset => new Point2D( -2, -1 );
public override Point3D MarkOffset => new Point3D( 0, 0, 3 );
public override BaseDockedBoat DockedBoat => new LargeDockedBoat( this );
[Constructible]
public LargeBoat()
{
}
public LargeBoat( Serial serial ) : base( serial )
{
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int)0 );
}
}
public class LargeBoatDeed : BaseBoatDeed
{
public override int LabelNumber => 1041209; // large ship deed
public override BaseBoat Boat => new LargeBoat();
[Constructible]
public LargeBoatDeed() : base( 0x10, new Point3D( 0, -1, 0 ) )
{
}
public LargeBoatDeed( Serial serial ) : base( serial )
{
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int)0 );
}
}
public class LargeDockedBoat : BaseDockedBoat
{
public override BaseBoat Boat => new LargeBoat();
public LargeDockedBoat( BaseBoat boat ) : base( 0x10, new Point3D( 0, -1, 0 ), boat )
{
}
public LargeDockedBoat( Serial serial ) : base( serial )
{
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int)0 );
}
}
}