ModernUO/Scripts/Spells/Chivalry/EnemyOfOne.cs
2018-09-14 08:41:38 -07:00

80 lines
2 KiB
C#

using System;
using System.Collections;
using Server.Mobiles;
namespace Server.Spells.Chivalry
{
public class EnemyOfOneSpell : PaladinSpell
{
private static SpellInfo m_Info = new SpellInfo(
"Enemy of One", "Forul Solum",
-1,
9002
);
public override TimeSpan CastDelayBase => TimeSpan.FromSeconds( 0.5 );
public override double RequiredSkill => 45.0;
public override int RequiredMana => 20;
public override int RequiredTithing => 10;
public override int MantraNumber => 1060723; // Forul Solum
public override bool BlocksMovement => false;
public EnemyOfOneSpell( Mobile caster, Item scroll ) : base( caster, scroll, m_Info )
{
}
public override void OnCast()
{
if ( CheckSequence() )
{
Caster.PlaySound( 0x0F5 );
Caster.PlaySound( 0x1ED );
Caster.FixedParticles( 0x375A, 1, 30, 9966, 33, 2, EffectLayer.Head );
Caster.FixedParticles( 0x37B9, 1, 30, 9502, 43, 3, EffectLayer.Head );
Timer t = (Timer)m_Table[Caster];
if ( t != null )
t.Stop();
double delay = (double)ComputePowerValue( 1 ) / 60;
// TODO: Should caps be applied?
if ( delay < 1.5 )
delay = 1.5;
else if ( delay > 3.5 )
delay = 3.5;
m_Table[Caster] = Timer.DelayCall( TimeSpan.FromMinutes( delay ), new TimerStateCallback( Expire_Callback ), Caster );
if ( Caster is PlayerMobile )
{
((PlayerMobile)Caster).EnemyOfOneType = null;
((PlayerMobile)Caster).WaitingForEnemy = true;
BuffInfo.AddBuff ( Caster, new BuffInfo ( BuffIcon.EnemyOfOne, 1075653, 1044111, TimeSpan.FromMinutes ( delay ), Caster ) );
}
}
FinishSequence();
}
private static Hashtable m_Table = new Hashtable();
private static void Expire_Callback( object state )
{
Mobile m = (Mobile)state;
m_Table.Remove( m );
m.PlaySound( 0x1F8 );
if ( m is PlayerMobile )
{
((PlayerMobile)m).EnemyOfOneType = null;
((PlayerMobile)m).WaitingForEnemy = false;
}
}
}
}