ModernUO/Projects/UOContent/Mobiles/BehaviorAI/Leaf/WaitForTarget.cs
Leath Cooper 3f309edffb asdfa
2021-09-11 20:12:32 -04:00

24 lines
574 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Server.Mobiles.BehaviorAI
{
public class WaitForTarget : Behavior
{
public WaitForTarget(BehaviorTree tree) : base(tree)
{
}
public override void Tick(BehaviorTreeContext context)
{
if (context.Mobile.Target != null)
{
SetResult(context, Result.Success);
return;
}
SetResult(context, Result.Running);
}
}
}