ModernUO/Projects/UOContent/Items/Weapons/Maces/Mace.cs
2021-08-19 09:12:24 -07:00

27 lines
911 B
C#

namespace Server.Items
{
[Flippable(0xF5C, 0xF5D)]
[Serializable(0, false)]
public partial class Mace : BaseBashing
{
[Constructible]
public Mace() : base(0xF5C) => Weight = 14.0;
public override WeaponAbility PrimaryAbility => WeaponAbility.ConcussionBlow;
public override WeaponAbility SecondaryAbility => WeaponAbility.Disarm;
public override int AosStrengthReq => 45;
public override int AosMinDamage => 12;
public override int AosMaxDamage => 14;
public override int AosSpeed => 40;
public override float MlSpeed => 2.75f;
public override int OldStrengthReq => 20;
public override int OldMinDamage => 8;
public override int OldMaxDamage => 32;
public override int OldSpeed => 30;
public override int InitMinHits => 31;
public override int InitMaxHits => 70;
}
}