ModernUO/Projects/UOContent/Items/Weapons/SE Weapons/Kama.cs
2021-08-19 09:12:24 -07:00

38 lines
1.3 KiB
C#

namespace Server.Items
{
[Flippable(0x27AD, 0x27F8)]
[Serializable(0, false)]
public partial class Kama : BaseKnife
{
[Constructible]
public Kama() : base(0x27AD)
{
Weight = 7.0;
Layer = Layer.TwoHanded;
}
public override WeaponAbility PrimaryAbility => WeaponAbility.WhirlwindAttack;
public override WeaponAbility SecondaryAbility => WeaponAbility.DefenseMastery;
public override int AosStrengthReq => 15;
public override int AosMinDamage => 9;
public override int AosMaxDamage => 11;
public override int AosSpeed => 55;
public override float MlSpeed => 2.00f;
public override int OldStrengthReq => 15;
public override int OldMinDamage => 9;
public override int OldMaxDamage => 11;
public override int OldSpeed => 55;
public override int DefHitSound => 0x232;
public override int DefMissSound => 0x238;
public override int InitMinHits => 35;
public override int InitMaxHits => 60;
public override SkillName DefSkill => SkillName.Fencing;
public override WeaponType DefType => WeaponType.Piercing;
public override WeaponAnimation DefAnimation => WeaponAnimation.Pierce1H;
}
}