ModernUO/Projects/UOContent/Engines/Factions/Core/FactionState.cs

308 lines
7.8 KiB
C#

using System;
using System.Collections.Generic;
namespace Server.Factions;
public class FactionState
{
private const int BroadcastsPerPeriod = 2;
private static readonly TimeSpan BroadcastPeriod = TimeSpan.FromHours(1.0);
private readonly Faction m_Faction;
private readonly DateTime[] m_LastBroadcasts = new DateTime[BroadcastsPerPeriod];
private Mobile m_Commander;
public FactionState(Faction faction)
{
m_Faction = faction;
Tithe = 50;
Members = [];
Election = new Election(faction);
FactionItems = [];
Traps = [];
}
public FactionState(IGenericReader reader)
{
var version = reader.ReadEncodedInt();
switch (version)
{
case 5:
{
LastAtrophy = reader.ReadDateTime();
goto case 4;
}
case 4:
{
var count = reader.ReadEncodedInt();
for (var i = 0; i < count; ++i)
{
var time = reader.ReadDateTime();
if (i < m_LastBroadcasts.Length)
{
m_LastBroadcasts[i] = time;
}
}
goto case 3;
}
case 3:
case 2:
case 1:
{
Election = new Election(reader);
goto case 0;
}
case 0:
{
m_Faction = Faction.ReadReference(reader);
m_Commander = reader.ReadEntity<Mobile>();
if (version < 5)
{
LastAtrophy = Core.Now;
}
if (version < 4)
{
var time = reader.ReadDateTime();
if (m_LastBroadcasts.Length > 0)
{
m_LastBroadcasts[0] = time;
}
}
Tithe = reader.ReadEncodedInt();
Silver = reader.ReadEncodedInt();
var memberCount = reader.ReadEncodedInt();
Members = [];
for (var i = 0; i < memberCount; ++i)
{
var pl = new PlayerState(reader, m_Faction, Members);
if (pl.Mobile != null)
{
Members.Add(pl);
}
}
m_Faction.State = this;
m_Faction.ZeroRankOffset = Members.Count;
Members.Sort();
for (var i = Members.Count - 1; i >= 0; i--)
{
var player = Members[i];
if (player.KillPoints <= 0)
{
m_Faction.ZeroRankOffset = i;
}
else
{
player.RankIndex = i;
}
}
FactionItems = [];
if (version >= 2)
{
var factionItemCount = reader.ReadEncodedInt();
for (var i = 0; i < factionItemCount; ++i)
{
var factionItem = new FactionItem(reader, m_Faction);
Timer.StartTimer(factionItem.CheckAttach); // sandbox attachment
}
}
Traps = [];
if (version >= 3)
{
var factionTrapCount = reader.ReadEncodedInt();
for (var i = 0; i < factionTrapCount; ++i)
{
if (reader.ReadEntity<Item>() is BaseFactionTrap trap && !trap.CheckDecay())
{
Traps.Add(trap);
}
}
}
break;
}
}
if (version < 1)
{
Election = new Election(m_Faction);
}
}
public DateTime LastAtrophy { get; set; }
public bool FactionMessageReady
{
get
{
for (var i = 0; i < m_LastBroadcasts.Length; ++i)
{
if (Core.Now >= m_LastBroadcasts[i] + BroadcastPeriod)
{
return true;
}
}
return false;
}
}
public bool IsAtrophyReady => Core.Now >= LastAtrophy + TimeSpan.FromHours(47.0);
public List<FactionItem> FactionItems { get; set; }
public List<BaseFactionTrap> Traps { get; set; }
public Election Election { get; set; }
public Mobile Commander
{
get => m_Commander;
set
{
m_Commander?.InvalidateProperties();
m_Commander = value;
if (m_Commander != null)
{
m_Commander.SendLocalizedMessage(1042227); // You have been elected Commander of your faction
m_Commander.InvalidateProperties();
var pl = PlayerState.Find(m_Commander);
if (pl?.Finance != null)
{
pl.Finance.Finance = null;
}
if (pl?.Sheriff != null)
{
pl.Sheriff.Sheriff = null;
}
}
}
}
public int Tithe { get; set; }
public int Silver { get; set; }
public List<PlayerState> Members { get; set; }
public int CheckAtrophy()
{
if (Core.Now < LastAtrophy + TimeSpan.FromHours(47.0))
{
return 0;
}
var distrib = 0;
LastAtrophy = Core.Now;
var members = new List<PlayerState>(Members);
for (var i = 0; i < members.Count; ++i)
{
var ps = members[i];
if (ps.IsActive)
{
ps.IsActive = false;
continue;
}
if (ps.KillPoints > 0)
{
var atrophy = (ps.KillPoints + 9) / 10;
ps.KillPoints -= atrophy;
distrib += atrophy;
}
}
return distrib;
}
public void RegisterBroadcast()
{
for (var i = 0; i < m_LastBroadcasts.Length; ++i)
{
if (Core.Now >= m_LastBroadcasts[i] + BroadcastPeriod)
{
m_LastBroadcasts[i] = Core.Now;
break;
}
}
}
public void Serialize(IGenericWriter writer)
{
writer.WriteEncodedInt(5); // version
writer.Write(LastAtrophy);
writer.WriteEncodedInt(m_LastBroadcasts.Length);
for (var i = 0; i < m_LastBroadcasts.Length; ++i)
{
writer.Write(m_LastBroadcasts[i]);
}
Election.Serialize(writer);
Faction.WriteReference(writer, m_Faction);
writer.Write(m_Commander);
writer.WriteEncodedInt(Tithe);
writer.WriteEncodedInt(Silver);
writer.WriteEncodedInt(Members.Count);
for (var i = 0; i < Members.Count; ++i)
{
var pl = Members[i];
pl.Serialize(writer);
}
writer.WriteEncodedInt(FactionItems.Count);
for (var i = 0; i < FactionItems.Count; ++i)
{
FactionItems[i].Serialize(writer);
}
writer.WriteEncodedInt(Traps.Count);
for (var i = 0; i < Traps.Count; ++i)
{
writer.Write(Traps[i]);
}
}
}