ModernUO/Projects/UOContent/Items/Misc/BankCheck.cs
Kamron Batman 1fdef9f389
fix: Codegens Heartwood quest givers (#1687)
### Summary
- Codegens quest givers (mostly heartwood)
- Removes their `RandomList` calls in favor of random bool or switch.
2024-02-18 20:22:28 -08:00

205 lines
5.1 KiB
C#

using System;
using ModernUO.Serialization;
using Server.Accounting;
using Server.Engines.Quests.Haven;
using Server.Engines.Quests.Necro;
using Server.Mobiles;
using Server.Network;
using CashBankCheckObjective = Server.Engines.Quests.Necro.CashBankCheckObjective;
namespace Server.Items;
[SerializationGenerator(0, false)]
public partial class BankCheck : Item
{
[InvalidateProperties]
[SerializableField(0)]
[SerializedCommandProperty(AccessLevel.GameMaster)]
private int _worth;
[Constructible]
public BankCheck(int worth) : base(0x14F0)
{
Weight = 1.0;
Hue = 0x34;
LootType = LootType.Blessed;
_worth = worth;
}
public override bool DisplayLootType => Core.AOS;
public override int LabelNumber => 1041361; // A bank check
public override void GetProperties(IPropertyList list)
{
base.GetProperties(list);
if (Core.ML)
{
list.Add(1060738, $"{_worth:N0}"); // value: ~1_val~
}
else
{
list.Add(1060738, _worth); // value: ~1_val~
}
}
public override void OnAdded(IEntity parent)
{
base.OnAdded(parent);
if (!AccountGold.Enabled)
{
return;
}
Mobile owner = null;
SecureTradeInfo tradeInfo = null;
var root = parent as Container;
while (root?.Parent is Container container)
{
root = container;
}
parent = root ?? parent;
if (parent is SecureTradeContainer trade && AccountGold.ConvertOnTrade)
{
if (trade.Trade.From.Container == trade)
{
tradeInfo = trade.Trade.From;
owner = tradeInfo.Mobile;
}
else if (trade.Trade.To.Container == trade)
{
tradeInfo = trade.Trade.To;
owner = tradeInfo.Mobile;
}
}
else if (parent is BankBox box && AccountGold.ConvertOnBank)
{
owner = box.Owner;
}
if (owner?.Account?.DepositGold(_worth) != true)
{
return;
}
if (tradeInfo != null)
{
if (owner.NetState?.NewSecureTrading == false)
{
var plat = Math.DivRem(_worth, AccountGold.CurrencyThreshold, out var gold);
tradeInfo.Plat += plat;
tradeInfo.Gold += gold;
}
tradeInfo.VirtualCheck?.UpdateTrade(tradeInfo.Mobile);
}
owner.SendLocalizedMessage(1042763, $"{_worth:N0}");
Delete();
((Container)parent).UpdateTotals();
}
public override void OnSingleClick(Mobile from)
{
from.NetState.SendMessageLocalizedAffix(
Serial,
ItemID,
MessageType.Label,
0x3B2,
3,
1041361, // A bank check:
"",
AffixType.Append,
$" {_worth}"
);
}
public override void OnDoubleClick(Mobile from)
{
// This probably isn't OSI accurate, but we can't just make the quests redundant.
// Double-clicking the BankCheck in your pack will now credit your account.
var box = AccountGold.Enabled ? from.Backpack : from.FindBankNoCreate();
if (box == null || !IsChildOf(box))
{
from.SendLocalizedMessage(AccountGold.Enabled ? 1080058 : 1047026);
// This must be in your backpack to use it. : That must be in your bank box to use it.
return;
}
var deposited = 0;
var toAdd = _worth;
if (AccountGold.Enabled && from.Account?.DepositGold(toAdd) == true)
{
deposited = toAdd;
}
while (toAdd > 0)
{
var amount = Math.Min(toAdd, 60000);
var gold = new Gold(amount);
if (box.TryDropItem(from, gold, false))
{
toAdd -= amount;
deposited += amount;
}
else
{
gold.Delete();
break;
}
}
if (deposited >= _worth)
{
Delete();
}
else
{
Worth -= deposited;
}
if (deposited > 0)
{
// Gold was deposited in your account:
from.SendLocalizedMessage(1042672, true, $"{deposited:N0}");
if (from is PlayerMobile pm)
{
var qs = pm.Quest;
if (qs is DarkTidesQuest)
{
var obj = qs.FindObjective<CashBankCheckObjective>();
if (obj?.Completed == false)
{
obj.Complete();
}
}
if (qs is UzeraanTurmoilQuest)
{
var obj = qs.FindObjective(typeof(Engines.Quests.Haven.CashBankCheckObjective));
if (obj?.Completed == false)
{
obj.Complete();
}
}
}
}
}
}