ModernUO/Projects/UOContent/Items/Armor/Helmets/DaemonHelm.cs

38 lines
1.1 KiB
C#

using ModernUO.Serialization;
namespace Server.Items
{
[SerializationGenerator(0, false)]
[Flippable(0x1451, 0x1456)]
public partial class DaemonHelm : BaseArmor
{
[Constructible]
public DaemonHelm() : base(0x1451)
{
Hue = 0x648;
ArmorAttributes.SelfRepair = 1;
}
public override double DefaultWeight => 3.0;
public override int BasePhysicalResistance => 6;
public override int BaseFireResistance => 6;
public override int BaseColdResistance => 7;
public override int BasePoisonResistance => 5;
public override int BaseEnergyResistance => 7;
public override int InitMinHits => 255;
public override int InitMaxHits => 255;
public override int AosStrReq => 20;
public override int OldStrReq => 40;
public override int ArmorBase => 46;
public override ArmorMaterialType MaterialType => ArmorMaterialType.Bone;
public override CraftResource DefaultResource => CraftResource.RegularLeather;
public override int LabelNumber => 1041374; // daemon bone helmet
}
}